Staredit Network > Forums > SC2 General Discussion > Topic: What's the first map you're going to create?
What's the first map you're going to create?
May 8 2009, 1:41 am
By: scwizard  

May 8 2009, 1:41 am scwizard Post #1



The first map I'm going to create is "special forces extreme deluxe hell final II"

Because there are some maps that deserve to be eternal :P



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May 8 2009, 2:06 am l)ark_ssj9kevin Post #2

Just here for the activity... well not really

You know the map, Starcraft II, on SC 1? I'm making SC3, with like a million races.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


May 8 2009, 2:32 am xYoshix Post #3



I'm gonna make an AoS :) Err.... I probably won't be able to know how to use the new editor right away, so maybe an arena instead :)



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May 8 2009, 2:41 am Centreri Post #4

Relatively ancient and inactive

http://www.staredit.net/topic/658/



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May 8 2009, 11:55 am Devourer Post #5

Hello

I think I'm going to start with such standart-maps like Bound and Control and/or Micro Tour



Please report errors in the Staredit.Network forum.

May 8 2009, 8:50 pm UnholyUrine Post #6



I thought I posted this.. but I guess I haven't.. :P

I am going to remake those Random Unit games such as Random Fighters and/or Random Unit Battle (just because Twisted is a bitch)
It should be relatively ez to make and really fun =D... without much need to know an awful lot about SCII



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May 8 2009, 11:27 pm MillenniumArmy Post #7



Going to make a 256* mini-game party map

* = at least



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May 8 2009, 11:28 pm KrayZee Post #8



Quote from MillenniumArmy
Going to make a 256* mini-game party map

* = at least
Not enough.



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May 9 2009, 12:34 am Heinermann Post #9

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

I'll be making Starcraft II patch 1.01.

I may write an SC1/WC2 -> SC2 map converter

I'll be playing with mapping limits like maximum map size.
I'll be documenting file formats mostly.




May 9 2009, 12:56 am MadZombie Post #10



Quote from Heinermann
I'll be making Starcraft II patch 1.01.

I may write an SC1/WC2 -> SC2 map converter

I'll be playing with mapping limits like maximum map size.
I'll be documenting file formats mostly.
Super cool maps, bro.

Not that I make maps but if i did it would probly be an "The elder scrolls" Map.



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May 9 2009, 1:22 am lil-Inferno Post #11

Just here for the pie

Most likely an RPG with many features that I couldn't achieve in SC1, one that takes place in a city like a lot of mine do, or a traditional RPG that takes place in medieval times, but of course it won't be generic ^^.




May 9 2009, 2:17 am stickynote Post #12



I would make a defense, since no one has said that yet, and defenses are an essential.



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May 9 2009, 2:25 am Corbo Post #13

ALL PRAISE YOUR SUPREME LORD CORBO

I'm going to make Cat vs Mice.



fuck you all

May 9 2009, 2:29 pm Forsaken Archer Post #14



I'll be making an rpg-ish defense game.
The two most addicting game types together. Should be great.



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May 9 2009, 5:24 pm Lakai Post #15



Probabally some sort of bound



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May 9 2009, 6:54 pm FoxWolf1 Post #16



Battlecruiser Command.

But only if Blizzard gives me a free (beta) copy of SCII. I don't believe in spending money on video games, so if I can't get SCII for free, then I'll stay with SCI.



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May 9 2009, 11:09 pm ClansAreForGays Post #17



MTG: Magus 2.




May 10 2009, 1:46 am fritfrat Post #18



Starcraft II RISK!!! Hopefully it doesn't suck like my first warcraft III maps did though.



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May 10 2009, 6:02 am LoveLess Post #19

Let me show you how to hump without making love.

Pirate Dyne II and Horror Dyne... Shut up, I love the word.



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May 10 2009, 6:55 pm Syphon Post #20



Quote from name:isolatedpurity
I'll be making an rpg-ish defense game.
The two most addicting game types together. Should be great.

DotA?



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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