Staredit Network > Forums > SC1 Map Production > Topic: Left 4 Dead...
Left 4 Dead...
Mar 7 2009, 11:50 pm
By: ETEFT(U)  

Mar 15 2009, 2:01 am KrayZee Post #21



Make sure that is it impossible to get 100 health points once healing up after damages.



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Mar 15 2009, 3:42 am Fierce Post #22



Quote from name:John F Kennedy
Make sure that is it impossible to get 100 health points once healing up after damages.
That is one thing I disliked about the real game. It was too hard to die (so I suggest very little amounts of health kits that only heal very little amounts) in the campaign. It would change things to be more strategic IMO so players would have to decide why should this player get the health kit. It would be either "this player needs it because he is good" or "he is the only one with low health."



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Mar 15 2009, 4:46 am KrayZee Post #23



Try expert in a public game at Blood Harvest.



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Mar 16 2009, 11:37 pm Howard K. Stern Post #24



Is this ever going to get made? Jeez.



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Mar 17 2009, 4:16 am HavoK Post #25



Quote from name:B-ETEFT
Quote from HavoK
Awww man... I was gonna do this... Well back to the drawing board... Good luck! Can't wait to see it! :D
lol my bad that I attempted it before ya. Don't worry I'll make it good for the sc community. LoL.
Haha! thanks buddy!
I would love to be a tester is there is any more room! :D

Quote from Zero Ame
Havok you should make a map based off watchmen
What is this "Watchmen" you speak of?



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Mar 17 2009, 4:17 am HavoK Post #26



Quote from Fierce
Quote from name:John F Kennedy
Make sure that is it impossible to get 100 health points once healing up after damages.
That is one thing I disliked about the real game. It was too hard to die (so I suggest very little amounts of health kits that only heal very little amounts) in the campaign. It would change things to be more strategic IMO so players would have to decide why should this player get the health kit. It would be either "this player needs it because he is good" or "he is the only one with low health."

That's why we have difficulties! :D

Easy
Normal
Hard
Expert



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Mar 19 2009, 4:58 pm ETEFT(U) Post #27



It's been a while since I've posted on here. I was unable to post here for a minute. For The Horde was completed as schelduled. I'm going to release it on SEN today as soon as possible. L4D is going well, I'm just working on some kinks on the map. I expect the map to be beta tested soon. Hopefully I can get some real testers online. You can either find me in channel: Op B-Channel or Op SEN.



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Mar 31 2009, 10:51 pm T-Virus Post #28



i would like to note that i did all the terrain =\



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Apr 1 2009, 9:08 pm Dungeon-Master Post #29



Might be easy to make the medpacks wich only heals to 90% of your hp... but don't expect anything easy for triggering the slowly degenerating pills!



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Apr 7 2009, 3:18 pm ETEFT(U) Post #30



I've decided to redo the terrain for this project. Now me and T-Virus are going to be working on this. T played L4D and learned the surroundings of the game. I'll release some screenies out soon.



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Apr 10 2009, 7:17 am T-Virus Post #31



Quote from Dungeon-Master
Might be easy to make the medpacks wich only heals to 90% of your hp... but don't expect anything easy for triggering the slowly degenerating pills!
psh can you say TIMER?



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Apr 13 2009, 5:24 pm Tempz Post #32



to add guns mabvey you can have a unit (prefabley a air unit center them)

Edit : i can test by myself with since i have no life and probally stay up later then you guys XD



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[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[02:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[01:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
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Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
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