Staredit Network > Forums > SC1 Terrain > Topic: Help Please!
Help Please!
Feb 25 2009, 11:09 pm
By: HavoK  

Feb 25 2009, 11:09 pm HavoK Post #1



I'm sure there is a post somewhere in here that has a tutorial or a link to one, but can some one give me a link or type on up of a tutorial on advanced terrain please? I need it for my new RPG I'm working on... Thanks! :D



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Feb 25 2009, 11:44 pm samsizzle Post #2



I dont actually think there are any tutorials on advanced terraining except for like high cliffs or something, it mostly comes naturally and with practice. I would just experiment until you get good at blending, or look at other maps that have advanced terrain and try and do some of the things they do in their maps.



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Feb 25 2009, 11:47 pm Symmetry Post #3

Dungeon Master






:voy: :jaff: :voy: :jaff:

Feb 25 2009, 11:57 pm HavoK Post #4



Sweet thanks so much bro! This will help a lot!!! :D
I'm surprised how fast that took for some one to reply! Thanks again! :D



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Feb 26 2009, 12:48 am Toothfariy Post #5



I recommend getting a copy of Cresent Dyne

that is an excellent assortment of terrian that can be learned from

i learned a lot of blending techniques from it.



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Feb 26 2009, 1:24 am samsizzle Post #6



Quote from Toothfariy
I recommend getting a copy of Cresent Dyne

that is an excellent assortment of terrian that can be learned from

i learned a lot of blending techniques from it.

download crescent dyne here.



None.

Feb 26 2009, 2:24 am HavoK Post #7



Aight sweet thanks! This might help a bit... But first like I said I got to get my Starcraft back some how... Either buying a new CD (which is gonna take like 2 weeks) or a Torrent... Which I can't find...



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Feb 26 2009, 4:14 am Falkoner Post #8



Quote
I recommend getting a copy of Cresent Dyne

That's in my Compilation :P



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Feb 26 2009, 6:28 am stickynote Post #9



Quote from HavoK
Aight sweet thanks! This might help a bit... But first like I said I got to get my Starcraft back some how... Either buying a new CD (which is gonna take like 2 weeks) or a Torrent... Which I can't find...

I could send you the .mpq's for starcraft, and you could still map, but you wouldn't be able to play or test... But that's what I do for my laptop so that I can still map while my brother is suing the other computer.



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Feb 26 2009, 7:24 am HavoK Post #10



Quote from stickynote
Quote from HavoK
Aight sweet thanks! This might help a bit... But first like I said I got to get my Starcraft back some how... Either buying a new CD (which is gonna take like 2 weeks) or a Torrent... Which I can't find...

I could send you the .mpq's for starcraft, and you could still map, but you wouldn't be able to play or test... But that's what I do for my laptop so that I can still map while my brother is suing the other computer.

Sure dude if you can that would be great!!! :D



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Feb 28 2009, 3:05 am samsizzle Post #11



heres a Starcraft Torrent i hope this isnt against the rules.



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Feb 28 2009, 5:25 pm HavoK Post #12



Quote from samsizzle
heres a Starcraft Torrent i hope this isnt against the rules.

It's all good I got my Starcraft working now! Borrowed a copy off my friend and I found a CD Key too, so everything is good! Thanks for the help guys! :D



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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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