Staredit Network > Forums > SC1 Map Showcase > Topic: |-InvisibleDefense-| Vers 1.2
|-InvisibleDefense-| Vers 1.2
Feb 17 2009, 6:08 am
By: InvisibleDerek  

Feb 17 2009, 6:08 am InvisibleDerek Post #1



Well, this is my first map that I've made so cut me slack.
Basically its a defense map, 32 lvls in total.
Select your units using Dark Templars...Which are the only things invisible about this map... I dont know why i called in invisibledefense i just like the word Invisible.
Features:
Cool intro ;) Added some sound wavs
Sprites for Unit Amount(Nuke Targets)
Ban included for those fisherprice connection nubs :P
Upgrades
And a pretty awesome defense area.
Picky Details:
Players: 3-6
Map Size: 128x128
Map Name: |-InvisibleDefense-| 1.2
Levels: 32
Type of Map: Defense

Thats pretty basic but heres the map :) Enjoy!

Attachments:
InvisibleDefense.scx
Hits: 8 Size: 792.4kb



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[10:02 pm]
Symmetry -- I was really just figuring out how to compile
[10:02 pm]
Symmetry -- I didn't make it do anything
[09:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[08:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[08:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[06:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
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l)ark_ssj9kevin -- le reddit
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Moose -- >reddit :rip2:
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