Staredit Network > Forums > Modding Assistance > Topic: =SOLVED= Upgrades
=SOLVED= Upgrades
Feb 10 2009, 8:45 pm
By: Biophysicist  

Feb 10 2009, 8:45 pm Biophysicist Post #1



I used FireGraft to give the Vulture the Terran Infantry Weapons upgrade. (I copied the button from the Engineering Bay, except I changed the Conditions to "Always" instead of "Upgrade Is Not At Max Level". ) The upgrade button showed up, but when I pressed it, nothing happened. Can anyone help me?

EDIT: D'oh, forgot to edit the Dat Requirements.
EDIT2: Well, now it crashes when I research at the Vulture... Why?


SOLVED. Lock/delete please.

Post has been edited 5 time(s), last time on Feb 10 2009, 10:30 pm by TassadarZeratul.



None.

Feb 10 2009, 9:28 pm Sand Wraith Post #2



I just need clarification: The Dat Requirements for the upgrade button includes the Vulture?
Aren't there also some button specific settings, too?




Feb 10 2009, 9:32 pm Biophysicist Post #3



Quote
I just need clarification: The Dat Requirements for the upgrade button includes the Vulture?
Here's the Dat Requirements I'm using:
Magical box of collapsing


Quote
Aren't there also some button specific settings, too?
Not that I'm aware of, but I'm a noob... Can someone confirm/deny/explain this?

Anyway, what do I need to set to make it stop crashing on me?

EDIT: Crap, I forgot to put an IsWorking animation in iscript... I think that's what's going wrong.

EDIT2: Yes, that was it... Lock/delete please.

Post has been edited 4 time(s), last time on Feb 10 2009, 10:29 pm by TassadarZeratul.



None.

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