Staredit Network > Forums > Modding Assistance > Topic: quick question
quick question
Jan 31 2009, 3:47 am
By: thunderaga  

Jan 31 2009, 3:47 am thunderaga Post #1



why do some units have double of the same frame



None.

Jan 31 2009, 4:13 am Biophysicist Post #2



Ground units turn in fewer directions than air units. If you look, all of the units with doubled frames are ground.



None.

Jan 31 2009, 4:20 am thunderaga Post #3



huh, that sux
why does it have to be doubled?



None.

Jan 31 2009, 4:26 am Biophysicist Post #4



So that the units have the proper number of frames. Just overwrite both frames (with the same image) when you edit the GRP and it will work fine.



None.

Jan 31 2009, 4:57 am poiuy_qwert Post #5

PyMS and ProTRG developer

They are only like that because they were lazily made, you don't have to put duplicates, it just means creating less renders.




Jan 31 2009, 8:32 pm Syphon Post #6



They double up because iscript wants that many frames, and they don't have that many.



None.

Feb 1 2009, 4:13 am poiuy_qwert Post #7

PyMS and ProTRG developer

Thats not what i meant. Yes you require 17 frames for each frameset if the graphics turns, but you don't have to do the duplicate frames thing, you can just render all 17 directions. They probably only did it because the were lazy, its half the renders and its not that noticable in game if two different angles use the same rendered angle.




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