Staredit Network > Forums > SC1 Map Showcase > Topic: Siege of Augustgrad (Emperor's Fall)
Siege of Augustgrad (Emperor's Fall)
Jan 22 2009, 8:44 pm
By: JCarrill0  

Jan 22 2009, 8:44 pm JCarrill0 Post #1



Quote

Siege of Augustgrad (Emperor's Fall)
UED command center, near outskirts of Augustgrad; capital city of Korhal.


INFORMATION

HISTORY

AUTHOR NOTES

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Post has been edited 7 time(s), last time on Jan 6 2016, 5:19 pm by JCarrill0.




Jan 23 2009, 4:35 am Biophysicist Post #2



Stop making random maps and spamming Showcase with them. Spend more time on your maps. Random melee maps and slightly-modified campaign maps are not what this section is for.



None.

Jan 23 2009, 5:58 am UnholyUrine Post #3



Yeah... this, I think, should also belong to the melee section, since.. well.. you're basically "melee'ing" but with UMS campaign.. .. so yeah.. this fits into melee ^.^

Make a defense or smth.. we'd be glad to help you with those =)



None.

Jan 23 2009, 5:35 pm JCarrill0 Post #4



ok well I am sorry, I made these maps awhile back and I was suggested to make an account here and perhaps post some of my maps I already made. I apologize about the melee maps, I forgot to post them in the right section.
As for this map. its a fun map and I am sure some will like it, but if you want me to remove the post I can.




Feb 3 2009, 1:53 pm Grand_dracolich Post #5



Quote from UnholyUrine
Yeah... this, I think, should also belong to the melee section, since.. well.. you're basically "melee'ing" but with UMS campaign.. .. so yeah.. this fits into melee ^.^

Isn't the Melee section for maps that can actually be played in Melee mode?



None.

Feb 3 2009, 6:18 pm Symmetry Post #6

Dungeon Master

Quote from Grand_dracolich
Quote from UnholyUrine
Yeah... this, I think, should also belong to the melee section, since.. well.. you're basically "melee'ing" but with UMS campaign.. .. so yeah.. this fits into melee ^.^

Isn't the Melee section for maps that can actually be played in Melee mode?

This. If I found this in the melee section, I'd move it back to UMS.



:voy: :jaff: :voy: :jaff:

Nov 24 2015, 5:46 pm JCarrill0 Post #7



I updated the First post, has anyone tried this and beat it?




Jan 2 2016, 9:47 pm JCarrill0 Post #8



Updated with a new fresh Zip file.
Update: Strategy Guide requested. PDF file added.




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Oh_Man -- inference vs backpropogation
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Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
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[09:53 am]
NimoStar -- ban the bot :))
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Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
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Oh_Man -- Vrael
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Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
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