Staredit Network > Forums > SC1 Map Production > Topic: Intersection of the Undead
Intersection of the Undead
Jan 14 2009, 11:37 pm
By: BlackWolf99  

Jan 21 2009, 10:57 pm BlackWolf99 Post #21



yes me and pigy are making good progress in the items, terrain and triggers



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Jan 21 2009, 11:48 pm poison_us Post #22

Master has given Dobby a doctorate! Dobby is free!

yo, since my DD project has hit some...problems...feel free to ask me to help about anything...




Jan 23 2009, 3:04 am BlackWolf99 Post #23



its alright me and pigy got it. this is going way faster.. and way better considering pigy came up with some sick ideas.
sry about ur map going crazy :hurr:



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Mar 16 2009, 9:49 pm BlackWolf99 Post #24



I will be discontinuing this
I am now married and will be focusing on more important things in life
sry guys :ermm:



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Mar 16 2009, 9:53 pm Norm Post #25



Quality maps > Marraige. I tell my female this everyday. Maybe you will find some time to finish at least one of your projects? This or museum?



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Mar 16 2009, 10:26 pm BlackWolf99 Post #26



read museums new post.. i may be finishing that



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Mar 17 2009, 6:34 pm lil-Inferno Post #27

Just here for the pie

It's quite a minor issue with me, but I have Genericnameophobia :|. You should use something other than just "Survivor"; instead, make it something creative and unique like "Relief Member" or something like that. Best of luck to your project.




Mar 17 2009, 7:49 pm HavoK Post #28



I don't want to play it just yet, I would love to see what it's like when it's done!

From the looks of the screen shots, it's very blocky on some parts (althought I will admit it is very hard to make a map not blocky, unless of course it was Jungle terrain set). I'm not a very good terrainer myself, but I intend on getting better.

Other than the criticism it looks like fun and I can't wait to play it when it's done! Good Luck! :D

Post has been edited 1 time(s), last time on Mar 18 2009, 11:18 pm by HavoK.



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Mar 19 2009, 3:20 am Vi3t-X Post #29



I like how all the soldiers carry Russian AK-47, and all Snipers carry lightweight Sniper rifles.

I'm opposed to Inferno's idea of how everything has to be specific. "Relief Soldier" is a good thing. "Soldier [AK-47]" is not. Why? Are you telling me that every single soldier has an AK-47, unmodified with a wooden stock? Are you saying that all snipers have lightweight "silent" sniper rifles (when clearly we know that not all sniper rifles are silent).

What I say may be wrong, and hey, your soldiers may be sup3rl33t, but the chances are slim.



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[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[02:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[01:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
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Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
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NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
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