Staredit Network > Forums > SC1 Map Showcase > Topic: Hallucination Defense
Hallucination Defense
Oct 26 2008, 10:27 pm
By: CooL  

Oct 26 2008, 10:27 pm CooL Post #1



Hallucination Defense!


New Map is here! haha..


When you start, you can see some rines. Rines are stacking, so you must check number out.
Minerals say the Cost. Next is for go to next store.


Next store have useful magic units.


And the middle, there are so many larva. When you kill one, you'll got the fucking hot hydra.
It has really cool name, so i'm sure you'll love it. heehee



I'm sure this is cool map. haha


I failed in level 9 T_T

Anyways, Have Fun! haha.

Attachments:
Hallucination D.scx
Hits: 22 Size: 37.03kb



None.

Oct 27 2008, 4:55 am Vi3t-X Post #2



Hallucinations < Storm.

Storm, ensare, emp. Whatever it is, it kills halucinations fast.



None.

Oct 27 2008, 8:38 pm Symmetry Post #3

Dungeon Master

Quote from Vi3t-X
Hallucinations < Storm.

Storm, ensare, emp. Whatever it is, it kills halucinations fast.

...duh.

Fun map. I got to the scourge level and I didn't even realize the level had started, and they all got past me :P



:voy: :jaff: :voy: :jaff:

Oct 28 2008, 10:44 pm Zhuinden Post #4



This map was available at a korean site, so I guess it's rather nice if they took the effort to put it on there :P



None.

Oct 29 2008, 1:50 am CooL Post #5



Quote from Zhuinden
This map was available at a korean site, so I guess it's rather nice if they took the effort to put it on there :P

I'm sorry man, but I don't understand. :-_-: This map made by me. Didn't you notice that man? :bleh:
This map is our clan's map named Oo.
So This is available on anywhere :stfu:


Post has been edited 1 time(s), last time on Oct 29 2008, 10:35 pm by CooL. Reason: Wrong Words



None.

Oct 29 2008, 2:38 am Twitch Post #6



I just got through playing a round of this and I gotta say this was crazy...

It was like normal defense,but with a twist aswell :).

I think this one is probably better then your last few defenses :).



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Oct 29 2008, 3:05 pm Devourer Post #7

Hello

Quote from Vi3t-X
Hallucinations < Storm.

Storm, ensare, emp. Whatever it is, it kills halucinations fast.


each special abbillity that make any effects on a unit does that^^



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Oct 29 2008, 10:32 pm CooL Post #8



Quote from Twitch
I just got through playing a round of this and I gotta say this was crazy...

It was like normal defense,but with a twist aswell :).

I think this one is probably better then your last few defenses :).
Hey! Do I must say thanks? :lol:
I think sprite defense, dark sprite defense, and wanted defense are great map!
Plz say like me. heehee :stfu:




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Nov 1 2008, 4:17 pm Dem0n Post #9

ᕕ( ᐛ )ᕗ

How does this relate to winter? O.o




Nov 2 2008, 12:29 am CooL Post #10



Quote from name:Dem0nS1ayer
How does this relate to winter? O.o
Come on! Hallucinations look like snow! Huh?

oh..Isn't it!? :stfu:




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[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
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