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1st Minute of SC2 Opening Cinematic
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Oct 11 2008, 6:57 pm
By: Dem0n  

Oct 14 2008, 6:38 am Riney Post #21

Thigh high affectionado

Terran Medic >= Sexy

I hope they use the same serum that cured Alexei from being infested (Spoiler alert for those who havent beaten SC64), and cure kerrigan the same way teaming up with jimmy and in turn going after mengsk and killing him ;o

Then again love story doesnt exactly fit with SC does it?



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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Oct 14 2008, 6:58 pm Xx.Doom.xX Post #22



I didn't think it was that good, but from watching it as someone from BlizzCon, I'd bet it'd be amazing.



None.

Oct 14 2008, 7:08 pm ClansAreForGays Post #23



'curing' infested people, and bringing dead alexi back to life are 2 retarded things I hope I won't have to see in a more thught-through SC2 storyline. I just read through my SC1 booklet again in the races histories and I'm really just taken back at how awesome it is. So help me if they fuck it up.

Also, I know the design/programming team is not the same from SC1, but plz tell me they kept the original writers?




Oct 14 2008, 10:30 pm Dem0n Post #24

ᕕ( ᐛ )ᕗ

I think that only 1 or 2 people from the original sc team are still there for sc2...




Oct 14 2008, 10:36 pm Riney Post #25

Thigh high affectionado

Quote from ClansAreForGays
'curing' infested people, and bringing dead alexi back to life are 2 retarded things

Alexei's voice has already been confirmed.



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Oct 15 2008, 12:19 am chuiu Post #26



Quote from name:Dem0nS1ayer
I think that only 1 or 2 people from the original sc team are still there for sc2...
Its more than that (5 I think) but you're right there's very few people who actually worked on SC working on SC2. Most of them moved to ArenaNet, which is a great company by the way.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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