Staredit Network > Forums > Technology & Computers > Topic: Diablo II on Vista
Diablo II on Vista
Sep 12 2007, 11:53 pm
By: Ultraviolet  

Sep 12 2007, 11:53 pm Ultraviolet Post #1

We do a little trolling

For some reason when I run Diablo II on my Vista comp and it's in full screen mode it lags to no end (only online), anyone have any idea why? I can't imagine why it is like this, my computer is good, and my internet connection is good, certainly good enough to handle Diablo II. Also I'm fairly sure it's not the internet because it runs fine on my dad's computer.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Sep 13 2007, 12:19 am ~:Deathawk:~ Post #2



Wait, so it doesn't lag when it's not in full screen mode..?

Anyway, sort of sounds like a connection error being only online, try forwarding the ports Diablo 2/Battle.net use, if you use a router.. Also, try shutting off all firewalls and try again.

http://www.portforward.com/english/routers/port_forwarding/routerindex.htm



None.

Sep 13 2007, 8:03 pm Money Post #3



You should have to port forward for EACH ip you use, it could be done on your dad's computer but not yours.



None.

Sep 13 2007, 9:21 pm Ultraviolet Post #4

We do a little trolling

Quote from ~:Deathawk:~
Wait, so it doesn't lag when it's not in full screen mode..?

Anyway, sort of sounds like a connection error being only online, try forwarding the ports Diablo 2/Battle.net use, if you use a router.. Also, try shutting off all firewalls and try again.

http://www.portforward.com/english/routers/port_forwarding/routerindex.htm

It doesn't lag when it's not in full screen mode at all, I'm running like 150 fps in windowed mode which makes me think it's not a connection error, I think it's something with Vista.. I have no firewalls on, so that isn't the problem.

Quote from moneylover
You should have to port forward for EACH ip you use, it could be done on your dad's computer but not yours.

I know there is no port forwarding done on my dad's computer, so that wouldn't be it either.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Sep 14 2007, 4:19 am ~:Deathawk:~ Post #5



Have you tried running it in XP compatibillity mode?



None.

Sep 22 2007, 4:06 am Ultraviolet Post #6

We do a little trolling

Ack, sorry about the late response here, I haven't, I'll try that when I get back to my dad's house, thanks for the suggestion.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Sep 23 2007, 3:51 pm InsolubleFluff Post #7



I have no lag playing it, I use Vista and an okay computer.
Sounds like a problem with your connection, not Vista compatability with D2



None.

Oct 1 2007, 9:44 pm Nintendo_Confed Post #8



Does your dad's computer have Vista or XP?



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:00 pm]
Symmetry -- poo poo papa
[02:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
Please log in to shout.


Members Online: NudeRaider, newageofpower