Staredit Network > Forums > Staredit Network > Topic: Offline, online, contact, oh my!
Offline, online, contact, oh my!
Aug 12 2008, 1:00 am
By: FlyingHat
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Jan 28 2009, 5:26 pm FlyingHat Post #41



Boom










Hopefully this is the final update. I'm starting to hate the borders.



None.

Jan 28 2009, 5:29 pm Brontobyte Post #42



Quote from FlyingHat
Boom





Hopefully this is the final update. I'm starting to hate the borders.

Yeah, they stick out too much.



None.

Jan 28 2009, 7:06 pm Forsaken Archer Post #43



I plan on doing some work tomorrow, so I'll stick them in and see how they look.
I do think they need borders though, maybe weak ones.



None.

Jan 28 2009, 7:09 pm Demented Shaman Post #44



LEAVE THE BORDERS.

And I love the green. I'm glad it was finally put in.



None.

Jan 28 2009, 7:14 pm Devourer Post #45

Hello

Quote from name:Barack Obama
LEAVE THE BORDERS.

And I love the green. I'm glad it was finally put in.
yea, just the "Contact" field should be as green as the "Online" image
Anyway, Flyinghat, they aren't bad but I can't imagine them having them as online/offline etc...

Minerals should be displayed under the Avatar >:D



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Jan 28 2009, 7:19 pm Demented Shaman Post #46



Quote from Devourer
Quote from name:Barack Obama
LEAVE THE BORDERS.

And I love the green. I'm glad it was finally put in.
yea, just the "Contact" field should be as green as the "Online" image
Anyway, Flyinghat, they aren't bad but I can't imagine them having them as online/offline etc...

Minerals should be displayed under the Avatar >:D
No the contact field should not be green.



None.

Jan 28 2009, 8:35 pm Symmetry Post #47

Dungeon Master

Can we have them in the non-carbonite skins? >.<



:voy: :jaff: :voy: :jaff:

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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