Staredit Network > Forums > Staredit Network > Topic: Forum update
Forum update
Aug 8 2008, 7:38 pm
By: Forsaken Archer
Pages: 1 2 3 >
 

Aug 8 2008, 7:38 pm Forsaken Archer Post #1



  • Added: Forum filters. They will follow you from forum to forum until you click "none".
  • Added: Multiple polls + poll collapse/order/delete. (Note: Survivor games and such should take advantage of this feature. No 100 topics for one game.)
  • Added: Site news to portal. No more site news as main staredit.net news. News will pertain to sc/sc2/related from now on.
  • Added: Quick contact to topic display (yes i know, need better image).
  • Added: Offline/online to topic display (yes i know, need better image).
  • Added: Clan/Project forums now have the ability to be listed as normal forums via settings
  • Added: Forum index breakable by forum categories.

  • Added: Sortable columns in forum view (forgot to mention)

  • Bug fix: Displaying 10 more posts... not same format
  • Bug fix: Disabling Smilies on a per-post basis does not work
  • Bug fix: Ability to disable signature on a per-post basis.
  • Bug fix: After a preview, all of the enable/disable buttons will be unchecked on the form
  • Bug fix: Marking a forum as read always loads a shaded image from the default icon set
  • Bug fix: Topic reply count getting out of sync.

  • Bug fix: Multi-quote (and actually, all javascript related functions that relied on cookies)
  • Bug fix: [Attach] bbcode
  • Bug fix: display issues with report button, attachments, edit by line

  • Minor display changes all around


As always, clearing cache / a few refreshes will update the local codes and images you have stored for sen, which will possibly make things work when they don't appear to.

PS: I really didn't check opera and IE7 displays. I shall do that soon.

Post has been edited 3 time(s), last time on Aug 9 2008, 2:44 pm by isolatedpurity.



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Aug 8 2008, 7:42 pm KyleIs1337 Post #2



Good job IP. When ar you going to get the sell button for the store fixed? :@ Sorry :P



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Aug 8 2008, 7:42 pm FlyingHat Post #3



Schweeeeeeeeeeeet.
ALL HAIL MOOSE AND IP.



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Aug 8 2008, 7:46 pm Money Post #4



Yay ip :D



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Aug 8 2008, 7:47 pm Polaris Post #5



Yay! Like the new stuff.


Wait... where did our user titles go?



If anything cool is ever going on Skype me up under the name "blarghle"

Aug 8 2008, 7:50 pm Forsaken Archer Post #6



there they are...
i still don't see signatures yet though... hmmm



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Aug 8 2008, 7:52 pm Polaris Post #7



Quote from name:isolatedpurity
there they are...
i still don't see signatures yet though... hmmm
Ok, I see them now. And I also see the signatures too



If anything cool is ever going on Skype me up under the name "blarghle"

Aug 8 2008, 7:53 pm Forsaken Archer Post #8



ah, attach signature was off by default



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Aug 8 2008, 7:54 pm KyleIs1337 Post #9



I don't see the signatures, I only see Polaris's but not my own. :( I see the titles, though.



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Aug 8 2008, 7:56 pm KyleIs1337 Post #10



Users in this topic: -=(KyleIs1337)=, , DiscipleOfAdun

Wtf?

Edit: BBCode dosen't work either



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Aug 8 2008, 7:57 pm Forsaken Archer Post #11



fail at bbcode
test



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Aug 8 2008, 7:58 pm KyleIs1337 Post #12



:O See.



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Aug 8 2008, 7:59 pm Forsaken Archer Post #13



lol



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Aug 8 2008, 8:03 pm KyleIs1337 Post #14



Did the triggers never work or are they not working right now?

Post has been edited 1 time(s), last time on Aug 8 2008, 11:59 pm by KyleIs1337.



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Aug 8 2008, 8:11 pm O)FaRTy1billion[MM] Post #15

👻 👾 👽 💪

:D IE6 now shows the signature properly (after 3 lines it would spill to the left.)

Minerals/Karma == removed?

YAY! Green icons work again! <3

Why is signature unchecked by default?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Aug 8 2008, 8:22 pm Kaias Post #16



At least in the Global Shoutbox Page, clicking on the page number is totally borked.
2 sends to 12
3 to 22
4 to 32
33 to 322



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Aug 8 2008, 8:24 pm Kaias Post #17



Also multiquote still doesn't work and now it looks even worse because it writes out Multi quote instead of the selected button graphic.

I would suggest moving the contact and online status above the avatar. It looks kinda tacky as is.

And I'm I just retarded or was reputation always there? What is this?

Post has been edited 2 time(s), last time on Aug 8 2008, 8:34 pm by Kaias.



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Aug 8 2008, 9:57 pm Money Post #18



To make things less annoying :)

Whats the other box for on your forums?

New Posts | Empty Box | Topic | Replies | Starter / Time | Last Post

And I like the new Online / Offline images, but the image button could be redone.



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Aug 8 2008, 10:13 pm Falkoner Post #19



Seriously, what did you do to minerals?

Also, I noticed the DLDB staff lounge now works properly with different icon set, thanks :)



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Aug 8 2008, 10:29 pm Kaias Post #20



Also look at this post with Carbonite skin.
http://www.staredit.net/topic/2342/0/
Something has some boundary issues.



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[11:38 pm]
Symmetry -- :wob:
[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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