Staredit Network > Forums > SC1 Map Production > Topic: Twilight Legacy RPG
Twilight Legacy RPG
Sep 11 2007, 5:28 am
By: Hugel  

Sep 28 2007, 2:51 am BRu.Smile Post #21



Im waiting for it, cause discription sounds really good...



None.

Oct 5 2007, 3:20 am Hugel Post #22



I'm calling the map complete. Feels like it took forever.
I'm fairly certain there are no huge bugs left in.
Please let me know what you think of it.
To get the map, you can click the link to the Map Showcase in the first post on this thread, or head on over to Map Showcase straight away.

Thanks,

Hugel Dra'Ghar



None.

Oct 11 2007, 10:40 pm payne Post #23

:payne:

Really good!
Awesome :D



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[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
Please log in to shout.


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