Staredit Network > Forums > Modding Assistance > Topic: How to Creat Custom SC Graphic
How to Creat Custom SC Graphic
Jul 18 2008, 2:10 am
By: NirvanaJung  

Jul 18 2008, 11:34 pm Corbo Post #21

ALL PRAISE YOUR SUPREME LORD CORBO

Uh.. that's odd.. I didn't realize that..
All the building's glossiness is on the left though. so you might still light it my way..
That's just odd...



fuck you all

Jul 19 2008, 12:10 am NirvanaJung Post #22



hey..... just do as the freak takes you Basicly you can set lights and carmeras yourself to the full
what does matter left side or not :interested:
You only need to take render as specious :P
Actualy there are bunch of tricks to use lights and carmeras which deviated from the nature
and i also have not follow such that :interested:



None.

Jul 22 2008, 12:28 am Scottp45 Post #23



Hey I used the pictbear program and installed it (damn Japanese makes it so hard to do that though), but I was never given the option to select the launguage to English. I am now stuck with an all Japanese program that I can barely use. I tried uninstalling it, and re-installing it, but was never given the optio nto change it from Japenese to English o.0



None.

Jul 22 2008, 12:43 am NirvanaJung Post #24



did you follow as i mentioned Notice about installing ?
Additional:
Ok i uploaded my Pictbear installer files since you said it doesn't work for changing language japanes to english
there are 2 installer versions with rc3 and rc5, if it does work with english, try to install RC3 at first
and upgrade to RC5 then it could be works ( i tried it serveral times and i made it work for changing to english )
My Pictbears link : ( you have to wait a sec to see download button at the link )
http://www.savefiles.net/d/bd3p3h3mk448.html

Post has been edited 2 time(s), last time on Jul 22 2008, 1:41 am by NirvanaJung.



None.

Jul 26 2008, 4:09 pm Scottp45 Post #25



Dont need pictbear anymore, I got GIMP



None.

Oct 15 2008, 2:34 pm alayou Post #26



my how lovely :)



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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