Staredit Network > Forums > SC1 Map Production > Topic: trigger error
trigger error
This topic is locked. You can no longer write replies here.
Jul 15 2008, 8:58 pm
By: hunt3r4teens  

Jul 15 2008, 8:58 pm hunt3r4teens Post #1



Hello this is a map that will spawn your way to victory.
i need help on some of the triggers they are correct but i can't seem to time them correctly. wat do i do?

Attachments:
Command Conquer Renecraft.scx
Hits: 3 Size: 34.84kb



None.

Jul 15 2008, 9:36 pm blac_k_night Post #2



add a wait trigger



None.

Jul 15 2008, 9:36 pm blac_k_night Post #3



sorry, do you know what it is? if you don't... i can explain



None.

Jul 16 2008, 1:48 am Zombiechao Post #4



Death counts timers are better. Also a suggestion. Don't use civilians as money, use useless powerups. If you don't know what death count timers are, search them up. Add hyper triggers to speed up the triggers.



None.

Jul 16 2008, 4:12 am Lingie Post #5



Death Counters would be a more approiate word.



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Jul 19 2008, 1:39 am DevliN Post #6

Woah

In compliance with forum rules, this topic needs screenshots or else I have to close it. I'll give you a day.



:devlin: Currently Working On: :devlin:
Myself

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
Please log in to shout.


Members Online: Prankenstein, Symmetry