Staredit Network > Forums > SC1 Terrain > Topic: Sea - Structure Blend
Sea - Structure Blend
Jun 21 2008, 4:40 pm
By: AllStarEllis  

Jun 21 2008, 4:40 pm AllStarEllis Post #1



I was in need of something like this, if you use it be sure to think up something for the corners because at the moment its kinda buggy with sprites :><: .

http://i120.photobucket.com/albums/o184/all-star-ellis/Sea-Structure.gif

Enjoy! :D



None.

Jun 21 2008, 4:54 pm Fisty Post #2



I like it, good job. Could be used as a flooded city.



None.

Jun 21 2008, 4:54 pm Falkoner Post #3



Awesome, this would be great for a map that takes place on a bay or something, nice job!



None.

Jun 21 2008, 5:12 pm AllStarEllis Post #4



Thanks ^^ , actually its my very first blend so im glad for the comments xD



None.

Jun 22 2008, 1:14 am Symmetry Post #5

Dungeon Master

That blend works very well. GJ.



:voy: :jaff: :voy: :jaff:

Jun 22 2008, 5:48 am Brontobyte Post #6



WOW! That looks so great! Really nice job! :D No blocking at all, but I'm sure you have your fair share of sprites there.



None.

Jun 22 2008, 5:53 am Axii Post #7



Nice work, :), Should make moar :D.



None.

Jun 22 2008, 9:41 am Ultraviolet Post #8

We do a little trolling

Cute blend. I'd like to see Deathman's suggestion put to use with this blend, I think it would make a cool effect. Hurricane Katrina map ;)



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Jun 22 2008, 8:42 pm MNeox Post #9



nice choice of tiles.



None.

Jun 22 2008, 10:40 pm XGhozt Post #10



Hah, very cool. How long did it take you?



None.

Jun 23 2008, 3:18 am RoryFenrir Post #11



this really cool, im glad theres still new badlands building stuff being discovered



None.

Jun 23 2008, 6:02 pm AllStarEllis Post #12



Ah, not too long.. an afternoon? I was trying to find out if you could link structure to water and was about to give up when I saw the structure side wall doodads. Then it hit me and I made this XD.



None.

Jun 23 2008, 9:50 pm stickynote Post #13



Wow! That looks really nice! Really good job on your first blend.



None.

Jun 27 2008, 2:06 am Esponeo Post #14



It has been made quite clear that this blend is good.

Locked.




None.

Jul 4 2008, 3:49 pm KrayZee Post #15



Yay reopened! I have to admit, the terrain you've set up is great. ^^



None.

Jul 4 2008, 3:57 pm Falkoner Post #16



Wait... Is all that stuff on the back of it sprites?



None.

Jul 4 2008, 4:34 pm AllStarEllis Post #17



Aha.. yes they are sprites :3 (you got me), It can be done without sprites but I think it looks less blocky this way..



None.

Jul 4 2008, 7:02 pm Hug A Zergling Post #18



I see nothing wrong with sprites :P still a great job. It gives me ideas :)



None.

Jul 4 2008, 11:25 pm Falkoner Post #19



Meh, I guess it's not so bad, just not as impressive as it was before, the front is still awesome.



None.

Jul 4 2008, 11:30 pm Hug A Zergling Post #20



I dont get the big deal with using sprites? :wtfage:



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:53 am]
Moose -- Apos
Apos shouted: Did my :wob: below get eaten?
yes I was playing with the parser lmao
[07:53 am]
Zycorax -- :hurr: :wob:
[01:29 am]
Apos -- Did my :wob: below get eaten?
[09:52 pm]
Apos --
[01:13 pm]
Oh_Man -- NimoStar
NimoStar shouted: yes, all animations for protoss and zerg should be there, unless I missed any
daymn, impressive
[2026-8-14. : 12:03 pm]
NudeRaider -- define "completely fucked" - could also be a good thing :teach:
[2026-8-14. : 4:23 am]
NimoStar -- yes, all animations for protoss and zerg should be there, unless I missed any
[2026-8-14. : 12:43 am]
Moose -- Dem0n
Dem0n shouted: Moose, you ever go to sleep knowing that you're completely fucked for the next day? I do it every night.
tbh
[2026-8-13. : 4:20 pm]
Oh_Man -- did you give all animations for researching/recruiting buildings for protoss and zerg?
[2026-8-13. : 1:52 pm]
NimoStar -- prerelease of improves 1.16.1
Please log in to shout.


Members Online: jun3hong, lifebot