Staredit Network > Forums > SC1 Terrain > Topic: Ashworld Terrain
Ashworld Terrain
Jun 15 2008, 6:57 pm
By: Hitok1r1  

Jun 15 2008, 6:57 pm Hitok1r1 Post #1



Well, I haven't terrained or played Starcraft since Staredit v4. I lost my interest in it, until now. Not many people do Ashworld terrain, which is why I used this tileset. I hope you like it, and btw, I believe it's a little blocky. :lol:
Heh, the blend is pretty simple also.





None.

Jun 15 2008, 7:28 pm Symmetry Post #2

Dungeon Master

Haven't seen you around in a while. There's a few spots that could be improved, and it's really simple, but if you expand on the idea you could make something nice.



:voy: :jaff: :voy: :jaff:

Jun 15 2008, 8:09 pm MNeox Post #3



could of added some extra cliff on far left, i like it.



None.

Jun 18 2008, 10:13 pm Fallen Post #4



Thats really nice for an outpost or something like that. Very skill full. I am not sure if it just my eyes playing tricks, but the look of having it get more steeper on the cliff is a nice look.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:38 pm]
Ultraviolet -- :wob:
[2026-6-29. : 2:13 pm]
Vrael -- pee poo sibling
[2026-6-28. : 7:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
Please log in to shout.


Members Online: Ultraviolet, RIVE