Staredit Network > Forums > SC1 Map Showcase > Topic: Labyrinth Escape!
Labyrinth Escape!
Jun 5 2008, 12:05 am
By: Clokr_  

Jun 5 2008, 2:16 am Clokr_ Post #21



Yeah. ESC skips waits in single player.



?????

Jun 5 2008, 2:18 am stickynote Post #22



OK, so I don't need to use an old version of staredit or scxe.

Post has been edited 1 time(s), last time on Jun 5 2008, 2:30 am by Doodan.



None.

Jun 5 2008, 4:13 pm Falkoner Post #23



Lol, I wanna try screwing up some bounds with this :P



None.

Jun 5 2008, 5:53 pm JaFF Post #24



Quote from Clokr_
I still know some tricks that most people don't ;)
I knew the ESC thing. ;) [/brag]

What else do you know? SHARE!

Just played the map... It's cool. I found one bug, though: if you come up to a closed door and click ESC twice, it will open. Then, if you click ESC again, it will give you a "closing" animation, but stay open. Then, if you click ESC once more to finally close it, it will give you two "closing" animations. SC has a nasty habbit of bugging the doors if you give more than one command to a door within 15 trigger loops (with Hypers, obviously).

Post has been edited 1 time(s), last time on Jun 5 2008, 6:07 pm by JaFF.



None.

Jun 5 2008, 8:03 pm Clokr_ Post #25



Fixed. Redownload the map, doors will now work correctly.



?????

Jun 5 2008, 9:54 pm New-Guy Post #26



Quote from Falkoner
Lol, I wanna try screwing up some bounds with this :P

Lol... Have some fun with that.

This sounds like a really interesting concept. Wish I could try it, but this comp doesn't have SC and my one that does has its internet messed up right now.



None.

Jun 6 2008, 3:54 pm DevliN Post #27

Woah

Haha I remember pressing ESC to beat bound maps in single player years ago. Good find. :)



:devlin: Currently Working On: :devlin:
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[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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