Staredit Network > Forums > Modding Assistance > Topic: about SFGrpConv
about SFGrpConv
May 21 2008, 8:15 am
By: Xeno814  

May 21 2008, 8:15 am Xeno814 Post #1



okay. i tried this than RetroGRP(because SFGrpConv has less complicated things for a noob like me :><: )

I've open the corsair.grp but what's next? what about the pallete file? is it in the same .mpq files in starcraft directory?

stubbornly, i choose the same corsair.grp and viola! it generate pics of corsair in full black color(w/ blue dots)

i want to know what's this SFGrpConv can do to improve my mod



None.

May 21 2008, 10:59 am Symmetry Post #2

Dungeon Master

For units, you have to use the unit palette. I think it comes with SFGRPConv, but I'm not 100% on that. If you can't find it, I'll send it to you later.



:voy: :jaff: :voy: :jaff:

May 21 2008, 8:13 pm Phobos Post #3

Are you sure about that?

This is a little trick, but listen (or read, whatever).
RetroGRP includes the different palletes in its folder (or zip), so you can borrow them for a while...




this is signature

May 21 2008, 10:15 pm poiuy_qwert Post #4

PyMS and ProTRG developer

Or better yet, get this.




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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
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[06:15 pm]
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[03:47 pm]
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[03:43 pm]
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[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
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[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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