Staredit Network > Forums > SC1 Map Showcase > Topic: Rush 2 lol
Rush 2 lol
Apr 2 2008, 5:04 am
By: The Starport  

Apr 2 2008, 5:04 am The Starport Post #1




R U S H 2

The Epic Continues!
http://www.staredit.net/files/1485/



Recommended to have played Rush 1 first, obviously.


Post has been edited 5 time(s), last time on Aug 19 2009, 6:49 pm by Tuxedo-Templar.



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Apr 2 2008, 5:19 am fritfrat Post #2



It's not april 1st anymore, so it has to be real, right?

Gameplay took a while to do considering it was just for each little joke, but besides that it was mildly amusing. Yay for making fun of your own map :)

Post has been edited 1 time(s), last time on Apr 2 2008, 6:46 am by fritfrat(U).



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Apr 2 2008, 5:21 am The Starport Post #3



Well it's 10:25 PM for me. Pacific, of course.

But what ever gave you the idea it was a joke? :lol:



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Apr 2 2008, 5:21 am Mp)3 Post #4



I dunno, it's still the 1st here.



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Apr 2 2008, 5:27 am The Starport Post #5



In any case, YOU try making a whole map like this in less than a day. :P


By the way, I recommend you play Rush 1 first before playing this, obviously.



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Apr 2 2008, 5:32 am Twitch Post #6



Cruel joke tuxlar cruel joke :(.



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Apr 2 2008, 5:36 am scwizard Post #7



I loled a good many times.

Comeon, this is an amazing map you know it.



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Apr 2 2008, 5:53 am marxel Post #8



Wow, we have like 3 posted news in less than ..5 hours?



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Apr 2 2008, 5:55 am The Starport Post #9



Yeah. That kinda tires out the joke doesn't it? Oh well. Play it anyway. :P

I only got the inspiration to make the dumb thing early this morning. Didn't think it would take this long. :><:

Post has been edited 1 time(s), last time on Apr 2 2008, 6:02 am by Tuxedo-Templar.



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Apr 2 2008, 6:13 am AntiSleep Post #10



I beat it.


it is too ez, make it harder.



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Apr 2 2008, 6:16 am The Starport Post #11



Quote from AntiSleep
I beat it.


it is too ez, make it harder.
kk.



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Apr 2 2008, 12:54 pm Paravin. Post #12



Oh man. :lol:



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Apr 2 2008, 1:34 pm KilaByte Post #13



The Rush2lol gave it away.

Still funny though.



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Apr 2 2008, 6:33 pm NudeRaider Post #14

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I loved it... laughed a lot MATHAFACKAAAAAA!!! ^^




Apr 2 2008, 6:55 pm RIVE Post #15

Just Here For The Pie

I figured out how to dodge Tux's Penis! All you have to do is (Oooo, teh interwebz ful of PORNZ!!!1 CL1lcS HE12EZ!!11!!1) and then you have (PEN1S ENHANCEMENT!!!!111 Cl_¡cKz MEh!!1} and you live! Easy, huh? I type this so all you noobs out there don't have to ask Tux like an idiot.



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Apr 2 2008, 7:03 pm The Starport Post #16



You win.



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Apr 2 2008, 8:35 pm Paravin. Post #17



Oh! That's how!



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Apr 2 2008, 9:26 pm Complete Post #18



Lol Tuxedo Good Map.. Had me laughing through the whole thing!



Aka: SlimJim(U) / Complete / Complete(U) / 4Slim2Jim0 / SlimJim @ USEast

Apr 2 2008, 9:40 pm Ahli Post #19

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

I dint try it out because I saw that it was rush 1's terrain and I saw rickroll... and I dont want to get rickrolled.... again... and again... and again....




Apr 2 2008, 10:02 pm FlyingHat Post #20



I played it. I was like "lolwtf?".
Where do you look for sounds?



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[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


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