Staredit Network > Forums > Modding Assistance > Topic: Ignoring I script?
Ignoring I script?
Aug 28 2007, 4:54 pm
By: kaw  

Aug 28 2007, 4:54 pm kaw Post #1



I've removed a ground unit and made it fly but it's still walking after i've removed all it's original iscript. It has the wraith's iscript now with flingy movements. It's still walking on air?



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Aug 28 2007, 4:58 pm Excalibur Post #2

The sword and the faith

Did you check the flyer box in datedit?




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Aug 28 2007, 5:06 pm Laser Dude Post #3



That shouldn't mean anything if the unit isn't following iscript. Make sure you have the most recent version of ICECC (1.3, I think), the older versions like to not give you errors when they've encountered them.

Also, to be sure, try compiling to a location where iscript.bin doesn't exist. If it appears, it's been compiled.

Then in your MPQ, be sure to delete the previous iscript.bin, and if it disappears, then add your new iscript.bin. Make sure it's in the correct directory. (scripts\iscript.bin) If it didn't disappear, close anything Starcraft related you have open, and try again.

If it still doesn't work, then you're either not loading the mod properly, or you're hooped.



None.

Aug 29 2007, 4:57 am kaw Post #4



.. trust me the script is loaded. i know how to load a mpq. I really have no friggin idea why it's running from the imaginary iscript. It's the Firebat header right? It's suppose to not have terran infront of it right?
What i meant by walking is that it's legs are still moving

Post has been edited 1 time(s), last time on Aug 29 2007, 5:01 am by kaw.



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Aug 29 2007, 6:34 am Twitch Post #5



kaw laser is right I did this with my modded Dark templar and it worked fine.



None.

Aug 30 2007, 3:23 am kaw Post #6



and you're that certain i haven't done what he said already?

Post has been edited 1 time(s), last time on Aug 30 2007, 3:23 am by kaw.



None.

Aug 30 2007, 5:57 pm Twitch Post #7



You must have missed something in order for it not to work.Sometimes it could be the iscripting tool you are using try using icecc1.3 and retry.Also add the flyer flag it might not effect it but,its worth a try lol.



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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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