Staredit Network > Forums > SC1 Map Showcase > Topic: Total Invisible Defense
Total Invisible Defense
Feb 17 2008, 7:38 pm
By: Twitch  

Feb 17 2008, 7:38 pm Twitch Post #1



Total Invisible Defense
Yes with help of falkoner,I have finally got this crazy thing to beta.
This is Havok and I's map.Although since HavoK had problems at his place I basically been doing a lot.However when we got started he did most.

Main point this thing has been through a lot ^^ .

Map Type
A defense but, like all my defense maps it has some sort of a twist that I add muwhahaha.The twist being all your defending units(except photon cannon) are cloaked/invisible.

Why Play This Map?
Well this is a map that Havok and I have made that,in fact,have attracted a few b.netters no matter how weird it is.Although,it is still a good,well made,map :D.

Screen shots we love those screen shots.

Download Link?
Here you go-
http://www.savefile.com/files/1469691

Anything else?
Well not much expect it is still in beta so if you find a bug let me know.Or if you even have mini game ideas for it since I got my mini game system working.

Special Thanks To
Oo.Havok.oO - For making team maps with me and being a friend for so long.
Falkoner - For Helping me on my mini game system
Oo.Jamal.oO - For keeping me mapping
Clan Oo - For giving me a home lol
Tuxlar - For letting me see the truth in mapping
Lethal_Illusion - For uhh I Have no clue lol,I do like frags though :P.
Laser_Dude - For giving me ideas about maps with mods in them :).
Oyen- For so the Mini Game ideas that work with the map.

Post has been edited 4 time(s), last time on Mar 28 2008, 8:30 pm by Twitch.



None.

Feb 17 2008, 8:15 pm Impeached Post #2



Um, the map is kinda terrible.

The shop is imbalanced, and the gameplay itself sucks.

Ghosts? Worthless, they can't kill anything.
Wraiths? OK, but marines in bunkers are best choice.

The gameplay sucks because.it's just so slow. The whole layout kinda sucks.



None.

Mar 1 2008, 4:39 am Twitch Post #3



Ok I made a update this is almost done so any error you find please tell me.
Here is newest version-
http://www.savefile.com/files/1412040
I will also update top link.



None.

Mar 3 2008, 4:40 am Twitch Post #4



Ok final version done here is current link-
http://www.savefile.com/files/1416091



None.

Mar 3 2008, 5:03 am Test Post #5



It's not downloading for me for some reason..



None.

Mar 3 2008, 5:40 pm Twitch Post #6



Savefile doesn't like some people it could be browser issues.
I will host on mediafire to be sure.



None.

Mar 3 2008, 5:48 pm Test Post #7



Oh nvm, it downloaded so fast it didn't display in my downloading items, and someone changed the directory for where the downloads go to. I'll play it after school. ^^



None.

Mar 3 2008, 6:15 pm Twitch Post #8



Quote from Test
Oh nvm, it downloaded so fast it didn't display in my downloading items, and someone changed the directory for where the downloads go to. I'll play it after school. ^^
Lol that's funny I still should make a mediafire link.



None.

Mar 4 2008, 6:41 am Joshgt2 Post #9



Why not upload it on like 10 different sites? Some people like it if their site is on the list of availiable ones.. Is everything balanced now? I don't want to beginning playing this out and have...
Quote from Impeached
Um, the map is kinda terrible.

The shop is imbalanced, and the gameplay itself sucks.

Ghosts? Worthless, they can't kill anything.
Wraiths? OK, but marines in bunkers are best choice.

The gameplay sucks because.it's just so slow. The whole layout kinda sucks.
...this happen to me...



None.

Mar 5 2008, 3:43 am Twitch Post #10



Well so far every name fits right.So yeah Its not like I am done with it I am just taking a simple break until a see a big reason to go ok ok I will work on it again.



None.

Mar 13 2008, 12:41 am Twitch Post #11



Ok updated link it fixes a bug bugs and crashes.


Ok now I have fixed this even more it is basically done unless I here of any more bugs and such.
http://www.savefile.com/files/1469691

Post has been edited 2 time(s), last time on Mar 28 2008, 8:30 pm by Twitch.



None.

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[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


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