Staredit Network > Forums > SC1 Melee Discussion & Strategy > Topic: Maps Smaller Than 64x64
Maps Smaller Than 64x64
Mar 24 2023, 1:44 am
By: Gamma  

Mar 24 2023, 1:44 am Gamma Post #1



I am wondering if it is possible to make maps smaller than 64x64? How? And does it crash Broodwar? I think it would be cool to try something for fun smaller than that.



None.

Mar 24 2023, 1:56 am Dem0n Post #2

ᕕ( ᐛ )ᕗ

With remaster you can have maps smaller than 64x64.




Mar 31 2023, 2:37 am l)ark_ssj9kevin Post #3

Just here for the activity... well not really

Pre-remastered it used to crash unless you previous played a standard-sized map at least once.

But after remastered you can always play them.

For example: http://www.staredit.net/sc1db/file/2323/

I wouldn't recommend going smaller than 64x64 for melee maps though



guy lifting weight (animated smiley):

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[02:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
[2026-7-03. : 9:43 am]
Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
[2026-7-03. : 9:43 am]
Oh_Man -- https://retroachievements.org/ i stumbled across this website
[2026-7-02. : 9:57 pm]
IskatuMesk -- :wob:
[2026-7-02. : 10:46 am]
UndeadStar -- :wob:
[2026-7-01. : 3:34 pm]
Symmetry -- :wob:
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