Staredit Network > Forums > SC1 Mapping Tools > Topic: Tool to generate triggers to create a random unit
Tool to generate triggers to create a random unit
Jan 25 2022, 10:47 pm
By: Prankenstein  

Jan 25 2022, 10:47 pm Prankenstein Post #1



Maps that give random units to players are popular (and the map I'm currently creating relies on it) so I created a little tool using Javascript and decided to share it here for what it might be worth to someone. It's in a very crude state, as I created it for my specific purpose alone.

It allows the user to create and input a CSV file (created in Excel or other spreadsheet) which in turn generates the necessary trigger conditions and actions to create a random unit.

In my case, I'm randomizing 6 switches to give me one random unit out of 64 possible units. In the HTML file, I simply set the variable "x = 6", and in the CSV file, there's 64 rows which contain the unit and the number of units to be spawned.

Zip file containing the HTML file and sample CSV is attached. Just simply run the HTML file and select the CSV to see it in action.



Attachments:
random-unit-trigger-generator.zip
Hits: 1 Size: 122.13kb



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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