Staredit Network > Forums > Null > Topic: How do you approach a new forum?
How do you approach a new forum?
Jan 25 2008, 10:26 am
By: candle12345  
Polls
How do you approach a new forum?
How do you approach a new forum?
Answer Votes Percentage % Voters
I sign up instantly to all forums I get a link to! 1
 
5%
None.
I read up on the rules, and read a couple of posts, to see what kind of community it is, then make a decision. 4
 
19%
None.
I make an account straight away, but lurk silently for a while before I begin my reign of terror. 7
 
32%
None.
I immediately send an email/PM to the administration asking to be a moderator/Admin. 1
 
5%
None.
I check up on the site regularly for a few weeks, making my decision slowly, and eventually sign up. 5
 
23%
None.
Other - Please post. 4
 
19%
None.
Please login to vote.
Poll has 22 votes. You can vote for at most 1 option(s).

Jan 27 2008, 9:08 pm Syphon Post #21



There are very few communities on the webber webs I actually like, it basically boils down to &T and StarCraft modders and very few mappers. Everywhere else I post like 200 times and leave.



None.

Jan 29 2008, 2:18 am FatalException Post #22



The only forum I'm active on is this one, really. :P

But I lurked as a guest for a month or two, then signed up and didn't post for awhile because you old people are intimidating. ^^



None.

Jan 29 2008, 2:29 am Centreri Post #23

Relatively ancient and inactive

Aww. That's so sweet.



None.

Jan 29 2008, 3:21 am FatalException Post #24



Quote from Centreri
Aww. That's so sweet.
Errr... What?



None.

Jan 29 2008, 3:52 am Rantent Post #25



When I find a new forum, I usually disregard it as more drivel on the net, silently curse the gods, and ctrl-w.



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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