Staredit Network > Forums > Technology & Computers > Topic: Lost fps and I don't know why
Lost fps and I don't know why
Jul 9 2020, 8:12 am
By: Oh_Man  

Jul 9 2020, 8:12 am Oh_Man Post #1

Find Me On Discord (Brood War UMS Community & Staredit Network)

So I recently replaced my i7-4790k CPU with an 17-10700k.

In Total War Warhammer 2 I got a framerate of 68 FPS at 1440p on my old CPU. On my new CPU I did a fresh benchmark and got 91 FPS. A great improvement!

However, some days later, I am gaming with my mate in this game, and I notice my FPS is shite. So I'm like WTH, close everything down, do a fresh benchmark, all settings the same. And I get 68 FPS again!! What the hell!?

It's been about a week since I've had my computer reformatted, so I've installed some programs, I'm guessing something is fucking the FPS, but I can't for the life of me figure it out. I've got up to date drivers, it's not running in window mode, I tried doing the benchmark with as many unnecessary programs closed as possible - I can't even get over 70FPS anymore!

Anyone got any ideas??




Jul 9 2020, 4:21 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Interesting. I've had similar experiences in multiple games even without a hardware change and have yet to find a clear culprit. And it also started a couple weeks ago. Maybe some windows update?
I've even had one weird case where an old game that should run easily at 200fps dropped down to 20. The "fix" was running it in windowed fullscreen. So I also suspect my nVidia driver settings. Maybe unrelated, but in the past I noticed that in some games / configurations activating vsync drops the fps from well over 60 to 30 and a horrible input lag.




Jul 9 2020, 4:42 pm Oh_Man Post #3

Find Me On Discord (Brood War UMS Community & Staredit Network)

I always have vsync off. I've kind of moved away from suspecting my CPU now after I ran this test:

https://www.userbenchmark.com/UserRun/30401049

Which seems to be pointing at the GPU as the culprit.




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[02:46 pm]
lil-Inferno -- pee pee child
[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
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