Staredit Network > Forums > SC1 Map Showcase > Topic: Bootcamp & Officer training Remake
Bootcamp & Officer training Remake
Jan 26 2019, 12:41 pm
By: Mynameislol  

Jan 26 2019, 12:41 pm Mynameislol Post #1



So, nobody bothered to do this in 20 years?!?

My scripting isn't the greatest, but i've remade the original two maps almost 1:1.

Enjoy!








Attachments:
sc64 exclusive tutorials.zip
Hits: 4 Size: 328.86kb

Post has been edited 1 time(s), last time on Jan 27 2019, 9:32 am by Mynameislol.



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Jan 26 2019, 6:03 pm Dem0n Post #2

ᕕ( ᐛ )ᕗ

Why remake them? Did you add anything to them?




Jan 26 2019, 6:21 pm Mynameislol Post #3



Quote from Dem0n
Why remake them? Did you add anything to them?
Because they are two official missions never released on PC



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Jan 27 2019, 3:54 am Rawflesh0615 Post #4



Can you provide an download link?



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Jan 27 2019, 3:55 am Dem0n Post #5

ᕕ( ᐛ )ᕗ

Quote from Mynameislol
Quote from Dem0n
Why remake them? Did you add anything to them?
Because they are two official missions never released on PC
Oh, I thought these were just the first two maps from the vanilla campaign. Are these from Starcraft 64?




Jan 27 2019, 9:25 am Mynameislol Post #6



Quote from Rawflesh0615
Can you provide an download link?
Strange, i did add an attachment.. let me fix that.

Quote from Dem0n
Quote from Mynameislol
Quote from Dem0n
Why remake them? Did you add anything to them?
Because they are two official missions never released on PC
Oh, I thought these were just the first two maps from the vanilla campaign. Are these from Starcraft 64?
Yes



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Apr 21 2019, 2:14 am Rawflesh0615 Post #7



Hey man, I already made a gameplay video. You might want to see it yourself:

https://www.youtube.com/watch?v=6DKpB7d-CDE&feature=youtu.be

:D



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Apr 23 2019, 2:44 pm SkyTechRTS Post #8



Oh shit, Hello childhood!



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[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
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[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
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Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
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