Staredit Network > Forums > SC1 Map Production > Topic: Turret Defense Remastered
Turret Defense Remastered
Mar 11 2018, 10:05 pm
By: lifebot  

Mar 11 2018, 10:05 pm lifebot Post #1









TURRET DEFENSE REMASTERED

By: Lifebot

Classic Turret Defense Revisited in Lifebot's Signature Map Making Style

-Zero Clutter Straight To the Point No Miscellaneous Garbage
-Map Polishing at it's finest with no player induced obstructions
-Highest Caliber of Balancing (Tested 100 Times at least)
-Difficulty Adjusted every round according to how many players are in game. (leavers don't ruin balance)
-Native Stacking Support No Need to Turn off Lights and shit
-Upgrade Turret Damage
-No Shop Area to distract you from the game area. Shop is built into your Engineering Bay.
-Stacked Enemy Waves that comes like a train (Enough for everyone)
-Winning is not finishing all rounds, but getting 1000 kills instead. This means only 1 winner is possible.
-You ALL lose if you lose all 10 lives
-Made for #x2 speed. It is super fast paced
-Not a finished map, but a playable release is available below.
-No bullshit. I don't make buggy maps or retarded maps. The release below is 100% playable with a boss level.
-Made possible due to knowledge provided from SEN Discord. *Thank You*

Download Map: https://warbibleonline.com/maps/turret-defense-remastered/

Post has been edited 2 time(s), last time on Mar 12 2018, 12:01 am by lifebot.




Mar 12 2018, 5:31 am Pauper Post #2



Lobe the Nazi sign. Couldn't be a successful remaster without it!



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

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Ultraviolet -- unless you're a euro weirdo
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