Staredit Network > Forums > Games > Topic: Halo 5 Forge PC
Halo 5 Forge PC
Sep 10 2016, 4:00 pm
By: Dem0n  

Sep 10 2016, 4:00 pm Dem0n Post #1

ᕕ( ᐛ )ᕗ

Halo 5 Forge recently came out on PC. It allows you to create custom maps via the forge editor and play them with friends. There's no matchmaking, so you can only host custom games and invite people to play. There are a bunch of Discord channels for people looking for groups to play in, though, so it's not as bad as it sounds. The game requires you to have the Windows 10 Anniversary update, and it's completely free. I've played it a few hours and it's actually pretty fun, despite what I think of today's Halo as a whole. Would anyone be interested in playing some matches together?




Sep 10 2016, 7:00 pm Pr0nogo Post #2



I might make some stuff in it throughout this week. If I do, I'll post in here or something.




Sep 10 2016, 7:16 pm LoveLess Post #3

Let me show you how to hump without making love.

If someone can figure out how to bypass the Windows 10 requirement, I would.



None.

Sep 11 2016, 7:55 am Oh_Man Post #4

Find Me On Discord (Brood War UMS Community & Staredit Network)

Aight im in

So dumb we can't even get the full game though. The Halo franchise has always treated pc gamers like shit

Post has been edited 1 time(s), last time on Sep 11 2016, 8:00 am by Oh_Man.




Sep 11 2016, 12:08 pm jjf28 Post #5

Cartography Artisan

Quote from Oh_Man
Aight im in

So dumb we can't even get the full game though. The Halo franchise has always treated pc gamers like shit

They treated us well with CE; all downhill from there though.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Sep 11 2016, 3:06 pm Dem0n Post #6

ᕕ( ᐛ )ᕗ

Quote from Oh_Man
Aight im in

So dumb we can't even get the full game though. The Halo franchise has always treated pc gamers like shit
Apparently 343 is going to be doing stuff like removing the 60 fps cap and adding a FOV meter in the next patch, so maybe they're slowly making their way towards a full PC release.




Sep 11 2016, 3:54 pm LoveLess Post #7

Let me show you how to hump without making love.

Quote from jjf28
Quote from Oh_Man
Aight im in

So dumb we can't even get the full game though. The Halo franchise has always treated pc gamers like shit

They treated us well with CE; all downhill from there though.
I absolutely loved my time with CE, the custom maps, vehicles, and weapons were so amazing. It was probably a few days after the Battle Rifle was shown for Halo 2 did some of the more popular maps suddenly have BRs. Someone made a city that had fleshed out buildings, streets, and it had sewers too. Still one of the biggest maps (that was not designed for strictly flying at high speeds) was a giant canyon map where most of the vehicles were strictly transports, like a mongoose or a warthog that could carry six additional players instead of a turret.

The community was great too... Sigh, I miss those days of CE.

Quote from Dem0n
Quote from Oh_Man
Aight im in

So dumb we can't even get the full game though. The Halo franchise has always treated pc gamers like shit
Apparently 343 is going to be doing stuff like removing the 60 fps cap and adding a FOV meter in the next patch, so maybe they're slowly making their way towards a full PC release.

They have not said yes or no, so I am guessing it's being discussed because their community guy is very talkative with their plans.



None.

Sep 11 2016, 5:32 pm Sie_Sayoka Post #8



Quote from jjf28
Quote from Oh_Man
Aight im in

So dumb we can't even get the full game though. The Halo franchise has always treated pc gamers like shit

They treated us well with CE; all downhill from there though.
They didn't even allow online co-op.



None.

Sep 11 2016, 5:36 pm jjf28 Post #9

Cartography Artisan

Quote from Sie_Sayoka
Quote from jjf28
Quote from Oh_Man
Aight im in

So dumb we can't even get the full game though. The Halo franchise has always treated pc gamers like shit

They treated us well with CE; all downhill from there though.
They didn't even allow online co-op.

They have online multiplayer (which wasn't present for xbox), more multiplayer maps, and continued support to this day on PC so I'd call it even.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Sep 11 2016, 8:06 pm Pr0nogo Post #10



It looks like I need to enable the windows 10 store features for this to work, and I currently have them disabled, so I probably won't be getting it.




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[11:36 pm]
Heinermann -- Starcraft code was backported to wc2
[06:17 pm]
Vrael -- wc2 bnet actually came out after starcraft if I recall so its possible it didnt
[06:15 pm]
Vrael -- guess I shouldnt have stated it so strongly as "copied off" since im not completely sure
[06:15 pm]
Vrael -- I dont know the exact timeline because I was pretty young at the time, but wc2 predates starcraft so I'd imagine that map came out before AoS
[02:05 pm]
Zoan -- Broodwars AoS wasn't made first?
[01:20 pm]
Vrael -- but thats a similar order of magnitude in difference between AoS and DOTA in my opinion
[01:20 pm]
Vrael -- Oh_Man
Oh_Man shouted: i would always correct ppl who said dota started the genre, no starcraft did it first with Aos, but as far as i'm aware there's never been any proof DOTA copied AoS or the creator knew about AoS
plus AoS copied off the earlier equivalent from Warcraft II, only big difference was there wasn't continuous spawns
[12:46 pm]
Zoan -- I've always thought that like KOTK would be a banger standalone game / spawn a new genre. It's already kinda just like Dynasty Warriros mixed with Outer Wilds.
[09:44 am]
NimoStar -- Also people were transitioning from Brood War battlenet Use Map Settings, to WC3 battlenet custom maps (even same company)
[09:43 am]
NimoStar -- Of course they know, it's not only the same concept it's also the same map layout and everything
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