Staredit Network > Forums > Introductions > Topic: JCarrill0 into for Staredit network
JCarrill0 into for Staredit network
Nov 23 2015, 7:53 pm
By: JCarrill0  

Nov 23 2015, 7:53 pm JCarrill0 Post #1



I decided to make a post to see if the community is still active.

Played Starcraft since it's glory days of broodwar, made maps, had fun, overall one of my old time classic fav for any legacy game blizzard had made.

I made many maps over the years, I believe I even uploaded some to this site, although I am new here and cant remember which ones.

I plan to look around, familiarize myself with this forum and see if there is any good maps to try (that doesn't require me to modify my game)

If anyone has any good recommendations or would like to try some of my old maps, let me know :)




Nov 23 2015, 8:12 pm Roy Post #2

An artist's depiction of an Extended Unit Death

Hello there, JCarrill0, and welcome to SEN.

The mapmaking community isn't awfully active anymore, but a ton of us still stick around for various reasons. We're even still discovering new mapping techniques to this day!




Nov 23 2015, 9:06 pm Devourer Post #3

Hello

Hello! :)
Yep, there is not much mapping going on recently. Many on this site are still willing to help others out when questions arise, which is great.
Other than that, we discuss all kinds of topics, both in the Forums and in the Shoutbox (feel free to join and chat!).
(Looking for a good map? Probably my all-time-single-player-favourite in starcraft broodwar is Dungeon Escape!).

So, yeah.
Welcome to SEN and enjoy your stay!



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Nov 24 2015, 2:16 pm JCarrill0 Post #4



I found my own Maps!
But unfortunately, While i got some downloads, I go no comments, so I guess they suck.
While I have done so many, I guess looking back, these maps are pretty Primitive compared to some advanced triggers map I have seen back in my ol' BW days.

As for the map makers community, I guess if there isn't much going around that still cool with me, I am more just wanting to re-upload my old maps and perhaps have people test them out, If they still play anymore hehe.

As I said ealier I don't do advanced stuff, like making custom Ramps with another Map Editor, or player 12 Units for Neutral hostile targets, I hardly use hyper trigger anymore, but i do like coming up with ideas to make the game interesting (while keeping it mediocre basic).

I try to do most of my work with my Staredit, while sometimes having to use SCMDraft 2 as my go-to editor for advanced stuff.
I used to be a Project tester for Heimdal with his legendary StarForge, and still have the old beta files, but tis so unstables its pretty much a relic antique for show, nothing more.




Nov 24 2015, 4:25 pm Roy Post #5

An artist's depiction of an Extended Unit Death

Quote from JCarrill0
I hardly use hyper trigger anymore
Them's fightin' words.

We've gotten it down to a single trigger, by the way. Check it out: http://www.staredit.net/topic/16433/




Nov 24 2015, 4:26 pm JCarrill0 Post #6



Quote from Roy
Quote from JCarrill0
I hardly use hyper trigger anymore
Them's fightin' words.

We've gotten it down to a single trigger, by the way. Check it out: http://www.staredit.net/topic/16433
404 Not Found




Nov 24 2015, 4:37 pm Roy Post #7

An artist's depiction of an Extended Unit Death

Paste was wrong (didn't get ending forward slash). I had fixed it, but apparently not fast enough for you. :P




Nov 24 2015, 4:41 pm JCarrill0 Post #8



Quote from Roy
Paste was wrong (didn't get ending forward slash). I had fixed it, but apparently not fast enough for you. :P
Lol I fixed it, Nice job by the way hehe.




Nov 24 2015, 5:43 pm JCarrill0 Post #9



Wow, I actually did upload these maps long time ago:




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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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