Staredit Network > Forums > Games > Topic: Dota2: Reborn
Dota2: Reborn
Jun 16 2015, 11:59 pm
By: Decency  

Jun 16 2015, 11:59 pm Decency Post #1



http://www.dota2.com/reborn/part2/

Highlights:

- POPULAR GAMES: Top 10 games
- SUGGESTED GAMES: Recently popular or upvoted games shown to everyone online. Cycles every 30 minutes.
- SPECTATE CUSTOM GAMES: Watch games, allows camera control, commentary (3rd party tournament features?), etc.
- LAUNCH PAGES: Built in find-this-mod, patch notes, videos, mod-specific channel.
- CREATE AND BROWSE LOBBIES: This cool feature from 1998 Brood War. I heard it's somewhat useful?

Tech:

- SCRIPTING WITH LUA: access game functions like hero abilities/modifiers/spawning NPCs/particles/global settings. Also, listen for events: onDamage, onDeath, onItemPickup, onYourCustomEvent, etc.
- PANORAMA UI: Use a web-like workflow using XML, CSS, and Javascript to integrate with your LUA scripts

I'm so fucking hyped. This is going to revolutionize custom games just as SC:BW did a decade ago and War3 slightly after. Debuts within the next week or so, and I hope to have my first map (mod?) done by then. I hope some of you will join me. :)

FaZ-



None.

Jun 17 2015, 1:40 am Jack Post #2

>be faceless void >mfw I have no face

Yo are you one of the subreddit mods now? I recall your Bnet name being the same as one of the mods there, I think the one with the deso?

I really wanna make some UMS maps now for DOTA2 with this, this is the sort of thing that massively boosts DOTA2's population as well with super casual players.

Do you know if the current workshop tools are the same as the ones being released with the full Reborn release?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jun 17 2015, 11:05 pm l)ark_ssj9kevin Post #3

Just here for the activity... well not really

Quote
Debuts within the next week or so,
IT'S ALREADY HERE.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Jun 18 2015, 1:16 am LoveLess Post #4

Let me show you how to hump without making love.

Quote from Jack
Yo are you one of the subreddit mods now? I recall your Bnet name being the same as one of the mods there, I think the one with the deso?

I really wanna make some UMS maps now for DOTA2 with this, this is the sort of thing that massively boosts DOTA2's population as well with super casual players.

Do you know if the current workshop tools are the same as the ones being released with the full Reborn release?
Yes. The tools have always been the same, that's why we are able to play maps that were made back in August.



None.

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[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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