Staredit Network > Forums > Null > Topic: Kung Fury Soundtrack
Kung Fury Soundtrack
Jun 8 2015, 4:08 pm
By: zsnakezz  

Jun 8 2015, 4:08 pm zsnakezz Post #1







I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords.

Jun 8 2015, 4:22 pm Zycorax Post #2

Grand Moderator of the Games Forum

I've been listening almost exclusively to this kind of stuff for the past six months. Synthwave ftw :awesome:




Jun 8 2015, 4:33 pm zsnakezz Post #3



Quote from Zycorax
I've been listening almost exclusively to this kind of stuff for the past six months. Synthwave ftw :awesome:

They should bring it back!



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords.

Jun 8 2015, 4:51 pm Zycorax Post #4

Grand Moderator of the Games Forum

It's a growing scene actually. If you're interested in more, I recommend checking out Synthetix Sundays and Outscape, as well as http://www.synthetix.fm/




Jun 8 2015, 4:56 pm zsnakezz Post #5



I will, check out this track as well.

https://www.youtube.com/watch?v=wsdTOvUEaig&list=FL2DLzwcPm4-wD4nQBUNHeLw



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords.

Jun 8 2015, 4:58 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Seriously? The sound track is longer than the actual movie? Aww man the soundtrack rocks, but I'd still prefer a longer movie.




Jun 8 2015, 5:00 pm zsnakezz Post #7



Quote from NudeRaider
Seriously? The sound track is longer than the actual movie? Aww man the soundtrack rocks, but I'd still prefer a longer movie.

All the tracks on the soundtrack were cut into fractions for the movie. Since I'm expecting a sequel, some of them are probably going to be used more than once.



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords.

Jun 8 2015, 8:52 pm Fire_Kame Post #8

wth is starcraft

Quote from NudeRaider
Seriously? The sound track is longer than the actual movie? Aww man the soundtrack rocks, but I'd still prefer a longer movie.

True to form, really. Don't you remember how long song credits used to be at the end of movies?




Jun 10 2015, 12:40 pm Apos Post #9

I order you to forgive yourself!

What did I just watch? I guess I'm late to the party.




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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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