Staredit Network > Forums > SC1 Map Showcase > Topic: Vile Egression 2: The Revenge!
Vile Egression 2: The Revenge!
Apr 7 2015, 4:54 am
By: Pr0nogo  

Apr 7 2015, 4:54 am Pr0nogo Post #1



VILE EGRESSION 2 : THE REVENGE!

On August 1st, 2009, Laconius dropped a bomb on the StarCraft community: his epic Protoss campaign Vile Egression. Though some may have been worried by the campaign's seemingly short length, this three map project in fact contained hours of gameplay, some of the most unique and interesting mechanics we've seen in a StarCraft campaign yet. But we all know the gameplay was not the most important part of this campaign. Vile Egression's stunning storyline carried its characters through turmoil and war, showing us that in the face of impossible dangers and anguish, we can press on and triumph and find hope. Even during the Zerg invasion of Aiur, the practical genocide of the Protoss people, the protagonists' love for each other carried them through. No other campaign has matched this level of emotional poignancy, even though so many have tried to rip off Vile Egression since its release.

That's why I'm proud to announce our tribute to Laconius' awesome campaign: Crescendo Entertainment's own official sequel! Vile Egression 2: The Revenge begins its monthly release today! It's been a dream of ours for years to give an homage to Vile Egression, and we at Crescendo Entertainment are so glad that we have finally seized the opportunity. But this joyous occasion is also met with tragedy; for merely three years ago, our beloved Laconius passed peacefully away in his sleep.

Laconius, you were an inspiration, and your legacy will carry you on. We still cannot believe you passed on so young. You'll live on in our memory, as you have taught us so much.

Lac, rest in peace. May your soul find release. We won't forget you.

Screenshots:

MAP ONE - PRELUDE TO THE VOID'S SOLACE

Credits:
Lead design, voice actor, memer: Pr0nogo
Design consultant, tester, famous musician: Church
Birthday present recipient: TheSenescent
Voice actor: Pr0nogo's Brother
Source of inspiration/tacos: Lavarinth

In Loving Memory of:
Laconius


"Rest in piece."

xd!
Vile Egression 2: The Revenge was released on April 7th, 2015.
Produced by Crescendo Entertainment. Thank you for memeing.



Post has been edited 8 time(s), last time on Aug 26 2017, 5:28 am by Pr0nogo.




Apr 8 2015, 5:34 am Pr0nogo Post #2



There seems to have been a mixup, and when uploading a patched version of Vile Egression 2: The Revenge, I got memed and uploaded the wrong file! Oh well. You guys will just have to play The Kenyan Dilemma instead.

Happy birthday, TheSenescent!

Edit: Patch #2! More fixes.

Edit: Patch #3! More fixes.

Post has been edited 2 time(s), last time on Apr 9 2015, 7:04 am by Pr0nogo.




Jun 7 2015, 5:27 am Swampfox Post #3



Hey could you upload the map somewhere normal? I'm on mobile and that site wants me to dl an app to get the file.

Trying to play through a bunch of recent maps :)


Ohh i see it's 120MB. Nevermind lol



None.

Jun 7 2015, 5:38 am Pr0nogo Post #4



It's fully voiced and comes with a mod, so it's a bit more sizable than most of the other releases the community offers these days.




Jun 30 2015, 1:46 am Rawflesh0615 Post #5



Could you reuploaded plz? I mean the real file, not Kenyan Dilemma.

Post has been edited 1 time(s), last time on Jul 2 2015, 7:54 pm by Rawflesh0615.



None.

Jun 30 2015, 3:10 am Pr0nogo Post #6



It's still available in the download link above. Downloading it worked for me. Try here.




Sep 6 2015, 1:41 am Rawflesh0615 Post #7



I am sorry, I said can you reuploaded the Viles Egression 2 not Kenyan Dilemma. Somehow you might check your filelist, and don't get mixed up again.



None.

Sep 6 2015, 5:07 pm Pr0nogo Post #8



It's pretty amazing how you didn't pick up on the joke the first three times.




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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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