Staredit Network > Forums > SC1 Mapping Tools > Topic: EUD Triggers Generator
EUD Triggers Generator
Mar 29 2014, 10:55 pm
By: iCCup.xboi209  

Mar 29 2014, 10:55 pm iCCup.xboi209 Post #1



http://www.scrpg.net/eudtools.php



None.

Mar 30 2014, 2:48 am Sacrieur Post #2

Still Napping

We already have one of these built by Roy.



None.

Mar 30 2014, 3:15 am O)FaRTy1billion[MM] Post #3

👻 👾 👽 💪

And not many of us can read Chinese. xD

Also this apparently uses some sort of plugin that uses the comment action instead of an actual death condition/action.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Mar 30 2014, 2:05 pm Roy Post #4

An artist's depiction of an Extended Unit Death

Yeah, this is a query tool for a plugin called the ALICE (Assembler Language Interpreter Code Exception) System that's popular between Chinese SC mappers, but is virtually unheard of over here. Not to mention I'm pretty sure they use an older version of SC (1.08b), so even if you were to use the plugin, you couldn't use this over the regular Bnet servers (which would force you to update to 1.16.1).




Jul 2 2014, 12:25 am trgk Post #5



Is there any documentation for ALICE?



EUD

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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