You all probably have heard about Oculus Rift, the 3D-World-Glasses, originally designed for computer games. There are already a few youtube videos about it (surely, you can not know the real effect since you didn't wear those glasses) and many praise it, as it is great in doing what it is designed for: making computer games more realistic.
On March, 25th, this year Facebook / Mark Zuckerberg took over Oculus Rift and I fear that this project will sort of suffer from it. Sure, the game designers/programmers still can do games for it, but if I ever come to buy those glasses in the next years, it would make me a bit 'nervous' that it is from Facebook.
Facebook is a social website and surely saves every data, which is fine. Every site does that, at least should in my opinion, but you know it is limited to the site. Basically: They can't know what I do not show on their site. Simple as that, but if the glasses were to somehow transfer pictures at random times to their servers, I wouldn't know how to feel about that. If it is for gaming only, well I could care less, but I'm sure over the years many things will be done in those glasses, just because for the sake of it making the experience more realistic. Imagine cinema-quality movies in those glasses.
Any opinions on that?
Post has been edited 2 time(s), last time on Mar 27 2014, 2:41 pm by Devourer.
Please report errors in the Staredit.Network forum.
I'm pretty sure this move is going to kill the Oculus Rift, I don't see how facebook has the knowledge to sustain the sort of R&D that it'll need, even if (I assume) they keep the original team on. I think there are so many other places facebook could've more logically expanded into, I'm not really sure what the end game is with this purchase. It seems irresponsible. I guess you could make the argument they were trying to diversify, but what a high risk company/product to acquire for that purchase.
As for being nervous about facebook... Facebook makes me incredibly not nervous. What are you afraid of happening?
I'm pretty sure this move is going to kill the Oculus Rift, I don't see how facebook has the knowledge to sustain the sort of R&D that it'll need, even if (I assume) they keep the original team on. I think there are so many other places facebook could've more logically expanded into, I'm not really sure what the end game is with this purchase. It seems irresponsible. I guess you could make the argument they were trying to diversify, but what a high risk company/product to acquire for that purchase.
Well it's a social network. They will probably try to build something like 2nd life in VR. Or like XBox slam a chat module into a console. Or simply log what you're doing with VR so they can refine your advertising profiles.
I'd rather wait for a full immersion VR. Just being able to see is boring as all hell. Hopefully we don't lose our logout buttons.
Don't forget it's sound too. But yeah simulating touch would be awesome, but like smell this is far from being developed.
The only thing that's feasible in the foreseeable future is a treadmill or cage that simulates actual locomotion. But the cost of it will make it unattractive.
For those who think this is terrible news, watching this might make it a little less terrible.
I don't really care all that much myself as I was never hyped about it in the first place, but I don't really want anything to do with Facebook, so it's even more unlikely that I'll buy it now.
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic