Staredit Network > Forums > SC2 Assistance > Topic: Reselecting unit
Reselecting unit
Mar 2 2014, 8:31 am
By: payne  

Mar 2 2014, 8:31 am payne Post #1

:payne:

http://pastebin.com/jX64fkSY

Why is this not working? ...



None.

Mar 2 2014, 9:19 am payne Post #2

:payne:

_Select back
Events
Unit Selection - Any Unit is Selected by player Any Player
Local Variables
Conditions
Actions
General - If (Conditions) then do (Actions) else do (Actions)
If
(Owner of (Triggering unit)) != (Triggering player)
Then
Unit Selection - Deselect (Triggering unit) for player (Triggering player)
Unit Group - Pick each unit in (_ Cowboy units in Init Minigame - Grid Boundary owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most 1) and do (Actions)
Actions
Unit Selection - Select (Picked unit) for player (Triggering player)
Else


That worked... >_>
Basically, you need to UNSELECT the selected unit before being able to select another unit.



None.

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[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[02:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
[2026-5-19. : 7:20 pm]
Symmetry -- I've started *another* map too. Feeling nostalgic.
[2026-5-19. : 7:17 pm]
Symmetry -- But people need constant access to my creations!
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