Staredit Network > Forums > SC1 Mapping Tools > Topic: SMLP (StarMapLockProtector)
SMLP (StarMapLockProtector)
Sep 2 2013, 1:57 pm
By: trgk  

Sep 2 2013, 1:57 pm trgk Post #1



Pretty stable map protector from Korea.
Protects your map against SMC and many other unprotectors.
Requires SFmpq.dll and storm.dll.

(P.S : Protections used in this does not seem interesting as SMC...)

Credit : ModMapper (http://modmapper.tistory.com/37)

[attach=9285]

Attachments:
SMLP.png
Hits: 4 Size: 19.42kb
SMLP.png
Hits: 4 Size: 19.42kb
StarMapLockProtecter.exe
Hits: 9 Size: 76kb

Post has been edited 2 time(s), last time on May 20 2014, 7:37 am by trgk.



EUD

Sep 2 2013, 2:44 pm jjf28 Post #2

Cartography Artisan

Took the liberty of uploading the pic(s):



Post has been edited 1 time(s), last time on Sep 2 2013, 2:50 pm by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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