Staredit Network > Forums > SC2 Assistance > Topic: Can Custom Obs UIs have Trigger code in them?
Can Custom Obs UIs have Trigger code in them?
Aug 22 2013, 8:04 pm
By: dsjoerg  

Aug 22 2013, 8:04 pm dsjoerg Post #1



Hi, can custom observer UIs have trigger code in them?

The dream is to have a custom observer UI that does fancy stuff like charts of resources earned over game time (Like what you see on my site, GGTracker :) ).

As far as I've read so far, the custom observer UI can only have XML junk but not actual trigger code. I hope I'm wrong!



Thanks in advance,
--David
dsjoerg@ggtracker.com



None.

Aug 22 2013, 10:18 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

No, it can't have that.

Interface files can mostly only do the xml changes. In addition to that you can change a few pictures, a few texts and all styles (=> fonts, alignment, size, etc). There is no frame that creates a graph, so it's not possible.

Basically, everything that requires more logic than showing/hiding or collapsing/expanding a frame is not possible.




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