Staredit Network > Forums > SC1 Terrain > Topic: Scaling up terrain
Scaling up terrain
Jun 26 2013, 7:56 am
By: Veta  

Jun 26 2013, 7:56 am Veta Post #1



hi, I wanted to scale up some of my favorite melee terrains but I'm not sure there's an easy way beyond laboriously remaking them. For example, this map is 128x128 but I would like to keep the same layout and make it 256x256.





None.

Jun 26 2013, 8:19 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Veta
hi, I wanted to scale up some of my favorite melee terrains but I'm not sure there's an easy way beyond laboriously remaking them.
Nope, no easy way.




Jun 26 2013, 8:31 am Veta Post #3



thanks, thats a shame



None.

Jun 26 2013, 10:14 am Lanthanide Post #4



Shouldn't be too hard for someone to whip up a program that would do that. Basically just duplicate every tile block by 2 vertically and horizontally. I don't have the skills or knowledge to do that myself. Best bet would be Farty or jjf28, if you asked them nicely.

It would be pretty rough - cliffs and ramps and things in particular would get pretty messed up, but it would do probably 80% of the work, and you could tidy it up from there.



None.

Jun 26 2013, 11:38 am Veta Post #5



Quote from Lanthanide
Shouldn't be too hard for someone to whip up a program that would do that.
...
It would be pretty rough - cliffs and ramps and things in particular would get pretty messed up, but it would do probably 80% of the work, and you could tidy it up from there.
That's what I was thinking too. I started doing it by hand and I'm already considering trying to make a macro. Mr. Farty or jjf28's expertise would be welcomed.



None.

Jun 26 2013, 4:37 pm jjf28 Post #6

Cartography Artisan

I really don't think you'll find the output from such a blunt transformation very thrilling, regardless, here's a program that can do it...

LMK if you have any problems with it.

Edit: now moves units/doodads/sprites as well.

Attachments:
TerrainScale.exe
Hits: 5 Size: 155.5kb

Post has been edited 1 time(s), last time on Jun 26 2013, 4:56 pm by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 26 2013, 7:45 pm Veta Post #7



Wow not bad, it'll take some cleaning up but it saved me a lot of time. Thanks jjf28!



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:15 am]
DarkenedFantasies -- you eat lots of beans
[03:46 am]
IskatuMesk -- how do i get gas
[11:43 pm]
Moose -- you don't
[10:06 pm]
Zoan -- how do i get minerals
[2026-4-14. : 11:45 pm]
ClansAreForGays -- Anyone wanna played Skewed StarCraft?
[2026-4-14. : 12:07 am]
Vrael -- NudeRaider
NudeRaider shouted: Vrael ranting still is though
you're a gentleman and a scholar, thank you
[2026-4-13. : 10:07 pm]
NudeRaider -- ya why phone people when you can just write letters
[2026-4-13. : 9:37 pm]
IskatuMesk -- I have never and will never own a phone
[2026-4-13. : 9:15 pm]
NudeRaider -- Vrael ranting still is though
[2026-4-13. : 9:14 pm]
ClansAreForGays -- anticapitalism isnt edgy anymore
Please log in to shout.


Members Online: Zergy