Staredit Network > Forums > Null > Topic: Choose Our Own Adventure: Volcano Run
Choose Our Own Adventure: Volcano Run
Jun 3 2013, 12:09 am
By: rayNimagi  

Jul 13 2013, 6:27 pm rayNimagi Post #21



Instructions: Open the collapse box labeled "The Beginning". Read the story, and choose what you would do. After clicking a link, open the collapse box in that post to see what would happen.

The Beginning


Post has been edited 4 time(s), last time on Jul 14 2013, 4:39 pm by rayNimagi.



Win by luck, lose by skill.

Jul 13 2013, 6:29 pm rayNimagi Post #22



Follow the Stream


Post has been edited 1 time(s), last time on Jul 13 2013, 7:05 pm by rayNimagi.



Win by luck, lose by skill.

Jul 13 2013, 6:37 pm rayNimagi Post #23



Follow the Trail


Post has been edited 2 time(s), last time on Jul 14 2013, 1:09 am by rayNimagi.



Win by luck, lose by skill.

Jul 13 2013, 6:39 pm rayNimagi Post #24



Go Around the Fence


Post has been edited 1 time(s), last time on Jul 13 2013, 7:05 pm by rayNimagi.



Win by luck, lose by skill.

Jul 13 2013, 6:40 pm rayNimagi Post #25



Climb Over the Fence


Post has been edited 2 time(s), last time on Jul 13 2013, 7:06 pm by rayNimagi.



Win by luck, lose by skill.

Jul 13 2013, 7:03 pm rayNimagi Post #26



Leave Your Friends Behind


Post has been edited 1 time(s), last time on Jul 14 2013, 1:09 am by rayNimagi.



Win by luck, lose by skill.

Jul 13 2013, 7:03 pm rayNimagi Post #27



Help Your Friends Over the Fence




Win by luck, lose by skill.

Jul 13 2013, 9:28 pm Dem0n Post #28

ᕕ( ᐛ )ᕗ

This definitely would benefit from having more scenes. Hopefully the next time someone wants to do something like this, there'll be more participants so that the host isn't limited to like 10 scenes total.




Jul 14 2013, 6:46 pm rayNimagi Post #29



Quote from Dem0n
This definitely would benefit from having more scenes.
Agreed. I wasn't expecting everybody to be so descriptive, but I was pleasantly surprised. I think it went well, and I would definitely like to see someone else do something like this, especially with more people.



Win by luck, lose by skill.

Jul 15 2013, 10:36 am NudeRaider Post #30

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Who made it through with no wrong choice? I picked 1 deadly branch.
see which





Jul 15 2013, 12:07 pm Generalpie Post #31

Staredit Puckwork

I made every wrong choice possible.



None.

Jul 15 2013, 5:01 pm Fire_Kame Post #32

wth is starcraft

Time to go play the lottery... :P




Jul 16 2013, 2:31 am O)FaRTy1billion[MM] Post #33

👻 👾 👽 💪

Quote from NudeRaider
Who made it through with no wrong choice? I picked 1 deadly branch.
see which
I got to the one where you had to choose between friends and yourself. ;o



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
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Jul 16 2013, 7:43 pm Generalpie Post #34

Staredit Puckwork

Quote from Fire_Kame
Time to go play the lottery... :P
Thanks for the advice :awesome:



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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