Staredit Network > Forums > Portal News > Topic: StarCraft II - WoL: Patch 2.0.5
StarCraft II - WoL: Patch 2.0.5
Mar 5 2013, 10:31 pm
By: Ahli  

Mar 5 2013, 10:31 pm Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.


STARCRAFT II: WoL - Patch 2.0.5
--- WoL patch ---


Quote from Blizzard Entertainment

GENERAL
  • Global Play is now live.
    • Players can now easily switch between regions via the new “Regions” button on the StarCraft II login screen.
    • Your game language and user interface will not change when you change regions.
    • Your character profiles and ladder data are unique to each region.
    • When your region’s game servers are undergoing maintenance, you may be able to play in a different region that is not down for maintenance.
    • For more information, please visit our Global Play FAQ on our support site.

BUG FIXES
  • General
    • StarCraft II will no longer download upcoming patch data while the game is running.
    • Fixed an issue where players would be unable to change their language if patch data was not 100% downloaded via the game launcher.
    • Fixed several issues causing the game to turn unresponsive when pausing and leaving the game in various states.
    • Fixed an issue that would cause the game to run low on video memory.
    • Fixed a desync that could occur between Mac and PC if an AI was scouted with a cloaked unit.
    • Fixed a crash that could occur in rare situations when force-quitting StarCraft II.
    • Fixed a number of crashes that could occur when viewing and rewinding replays.
    • Fixed an issue where players could not hear voice chat when using the FMod provider.
    • The language selection dropdown should no longer display an incorrect language.
    • Fixed a crash that could occur when playing some Arcade games when using a custom hotkey profile.
    • Fixed a countdown display issue when utilizing the Take Command feature in the Korean and Taiwanese game clients.
  • Battle.net
    • It is now possible to properly un-bookmark Arcade maps from outside of the Bookmark page.
    • Fixed a number of issues related to the “only officers will be shown” warning text reserved for Groups with large rosters.
    • Clans and Groups rosters are no longer sorted in reverse order.
    • Clans and Groups are now defined properly in chat when typing in a game.
    • Fixed a crash that could occur when creating a Clan or Group using certain combinations of special characters.
    • Fixed a display issue that could occur when scrolling down a large Group roster list.
    • It is now possible to use special characters in Clan and Group names.
    • It is now possible to use spaces in the names of groups in the Russian game client.
    • Fixed an issue for players in Korean or Taiwanese game clients who were unable to add Battle Tag friends in certain situations.
  • Editor
    • Fixed a crash that could occur when double-clicking an .SC2Map file while the editor was downloading required dependencies.
Source





Mar 6 2013, 3:08 am payne Post #2

:payne:

Has this fixed any of the map-making-related introduced bugs of the last patch? (I am mostly interested in the Move+Projectiles one.)



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[06:55 am]
UndeadStar -- :wob:
[02:28 am]
Symmetry -- :wob:
[09:17 pm]
RIVE -- :wob:
[07:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[04:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
[2026-10-28. : 6:52 pm]
lil-Inferno -- UndeadStar
UndeadStar shouted: https://www.youtube.com/watch?v=rbChzMFX0mE <= I wonder if that will attract new players to SC1&2 ?
:doubt:
[2026-10-28. : 3:18 pm]
UndeadStar -- Spoiler: there are no medics in that video
[2026-10-28. : 3:18 pm]
UndeadStar -- this made me remember a line in the Broodwar manual static about medics "lengthening the expected battlefield life expectancy to over nine seconds"
Please log in to shout.


Members Online: jun3hong, ihjel