Staredit Network > Forums > SC2 Assistance > Topic: Spawn units when another enters a region?
Spawn units when another enters a region?
Feb 18 2013, 8:07 pm
By: sharf  

Feb 19 2013, 2:41 pm sharf Post #21



Thanks a ton devlin, I'm just trying a bunch of different stuff right now to try and get the hang of triggers more. I know I'll need some more help soon, so I'll post then :P.

I've solved two of my problems using some creative (I think) use of unit groups. I have 1 unit group for enemies that are spawned on the pads, and 1 unit group for all the players' units. Then using the closest unit to center condition you did, I check to see if there are no units from the enemy group, and that there is at least 1 from the players group, and then spawn the enemies (which add the units to the group, instead of setting the variable). Multiple pads for all players to use with all their units and only 2 unit groups.

Post has been edited 1 time(s), last time on Feb 19 2013, 2:51 pm by sharf.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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