Staredit Network > Forums > Null > Topic: In Desert Strike
In Desert Strike
Nov 16 2012, 3:40 pm
By: SiberianTiger  

Nov 16 2012, 3:40 pm SiberianTiger Post #1



I am asking this here because it doesn't fit anywhere else.

How do you counter reavers as Zerg? I totally lost today as zerg vs protoss.



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Nov 16 2012, 3:49 pm Devourer Post #2

Hello

You should try air units, however, zerg air can be easily countered while still having some reavers and that's because Zerg oftenly loses open battles, yet, in normal games, zerg are capable of reproducing an army much faster than terran and protoss could. Now, zerg counter a 200/200 fight with like a "300/200" fight: zerg loses units and instantly reproduces while terran and protoss can't that fast/easily.

Now, this important factor is not playing a role on Desert Strike and it makes it hard for Zerg to win. Hope that helps.



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Nov 17 2012, 12:32 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

short term strategy: Hydras.
long term strategy: Guardians.

With both strategies Ultralisks should help mitigate a lot of damage for ground units. But don't get more than a few.




Nov 17 2012, 1:09 am staxx Post #4



Which version are you referring to?

Original, revolution, revolution k, ultima, fast n cheap, queen beta, queen beta updated, triple, queen pro, silver, diamond, final, warhead, angel, night, etc

Safest bet would be gaurds, but there are versions where you can use ultras.

Most versions reavers cost a great amount, so keep that in mind you can either pop a gas on them when theyre saving for reavers or grab a couple gaurds as theyre saving.



None.

Nov 17 2012, 10:28 am SiberianTiger Post #5



it's desert strike night fixed 2.50

thanks for your input, devourer, nuderaider, and staxx.



None.

Dec 8 2012, 7:11 am m.0.n.3.y Post #6



Quote from staxx
Which version are you referring to?

Original, revolution, revolution k, ultima, fast n cheap, queen beta, queen beta updated, triple, queen pro, silver, diamond, final, warhead, angel, night, etc

Safest bet would be gaurds, but there are versions where you can use ultras.

Most versions reavers cost a great amount, so keep that in mind you can either pop a gas on them when theyre saving for reavers or grab a couple gaurds as theyre saving.
Omg omg omg! That's so cool that you mentioned revolution 'cause i made that map back in the day!!! :cool2: :devlin:



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Dec 8 2012, 9:14 am Lanthanide Post #7



Why are you playing fixed 2.50, when 2.63 is the latest version?

Also, you might want to refer to the actual map thread to see if this has been discussed before: http://www.staredit.net/topic/11001/

As for the actual strategy, I haven't actually played any SC in months so can't really recall specifics. I also always played Protoss. But I guess ultras to soak up the damage and air to take them out. Kerrigans would probably work quite well early-on due to her HP and small size as well?



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[07:00 pm]
Symmetry -- poo poo papa
[02:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
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