Staredit Network > Forums > Modding Assistance > Topic: [GPTP] TerminatePlugin()?
[GPTP] TerminatePlugin()?
Aug 13 2012, 10:11 am
By: Sand Wraith  

Aug 13 2012, 10:11 am Sand Wraith Post #1

she/her

Does anyone know if this function actually works or anything?

EDIT:

(Actually, I'm fairly certain this function /is/ called and /does/ work. I can write code to crash SC as it exits, but see below.)

I've also tried writing a test file in this function, but it either does not work or it is appearing somewhere I do not expect it to. (Not in any of my StarCraft directories - maybe a system one?)

qdp.cpp
Code
 BOOL WINAPI TerminatePlugin() {
   //Called when starcraft closes

     // BROKEN AS FUCK, I DON'T EVEN KNOW IF IT IS CALLED

    std::ofstream musicCheckEnd("music", ios::in);
    if(musicCheckEnd.is_open()) // music was enabled
    {
        // perform cleanup
        std::ofstream musicExit("exit", ios::out);
        musicExit.close();
    }
    musicCheckEnd.close();

   return true;
 }


EDIT2:

Clarification. If I place the file "music" in either my SCBW main directory where the SC EXE is or where the mod's EXE is, it doesn't work. I don't know where else it could be reading/writing to, though.

Post has been edited 1 time(s), last time on Aug 13 2012, 10:44 am by Sand Wraith.




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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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