Staredit Network > Forums > Media, Art, and Literature > Topic: ICTX Episode 3: Nazi's, Explosions, and Crunches Galore
ICTX Episode 3: Nazi's, Explosions, and Crunches Galore
Dec 24 2007, 11:18 pm
By: TartarusMkII  

Dec 24 2007, 11:18 pm TartarusMkII Post #1



This isnt a music video or story oriented video like we usualy make but for anyone who takes the time to watch this please tell me what you think!

ICTX Episode 3: Nazi's, Explosions, and Crunchers Galore

The games in this video are (aside from live hockey)
Halo3
Medal Of Honor AirBorne
ShadowRun



None.

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[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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