Staredit Network > Forums > GalaxyWiki Project > Topic: GalaxyWiki Update [05/07/2012]
GalaxyWiki Update [05/07/2012]
This topic is locked. You can no longer write replies here.
May 7 2012, 11:00 pm
By: DevliN  

May 7 2012, 11:00 pm DevliN Post #1

Woah

GWN has been blacklisted by Google for malware injection. A Javascript code was somehow added to some of the php files on the site, so I'm currently in the process of updating MediaWiki to 1.19 and cleaning it all up. In the meantime, GWN will be down for a little while.

EDIT:
Update is complete. The old MySQL database is relinked.

For some reason, the Short URL method is preventing the site from recognizing any skins. I'm still working on fixing this, but for the most part everything else should work.

EDIT2:
Skins are now relinked. I'm going to redo the old GWN skin to fit the default "Vector" skin design. I probably wont get around to doing that until this evening, so for the time being GalaxyWiki.net will look like crap.

EDIT3:
Redesigned the logo to fit the Vector theme:


Now I'm taking a break and will work on the actual skin in a few hours.

EDIT4:
Finally figured out how the "Vector" skin works. The new skin is starting to come together. There are still a lot of pieces that are remnant of the base skin (i.e. white or red backgrounds and such) but I'll be fixing those as soon as I find them. It seems like the MediaWiki people might have assumed that spreading the CSS out over multiple files would make it easier, but coming from skinning 1.15 this is a huge pain in the ass.

Post has been edited 6 time(s), last time on May 8 2012, 9:37 am by DevliN.



:devlin: Currently Working On: :devlin:
Myself

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
Please log in to shout.


Members Online: Roy