Staredit Network > Forums > SC2 Assistance > Topic: [SOLVED] Bridge pathing
[SOLVED] Bridge pathing
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Feb 19 2012, 5:05 pm
By: Stormwern  

Feb 19 2012, 5:05 pm Stormwern Post #1



I'm trying to make an actual destructible bridge out of the ulaan destructible bridge doodad. The destructible bit I can probably figure out, but if there's a template that would be great ofc. How do I do the pathing?



None.

Feb 20 2012, 7:58 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Pathing = footprint set to the unit.

I remember reading that you can somehow make the model itself "walkable" somehow.
But I think that can only be done within the model's m3 file itself with 3rd party modding programs. I guess it was the "walkable" flag seen in the previewer.

You can still use a working bridge and set the actor's opacity via actor events to 100%. Then you will see through it, but walk on it.




Feb 21 2012, 3:23 pm Stormwern Post #3



It worked, thanks!



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