Staredit Network > Forums > SC2 Assistance > Topic: Item Color Display Issue
Item Color Display Issue
Feb 1 2012, 6:21 am
By: TheKeyToKilling  

Feb 1 2012, 6:21 am TheKeyToKilling Post #1



The map is setup to create (in the start trigger) a bell pepper at the end of an obstacle. I had to attached the model picture to a unit, because it won't let you remove actors. After you beat the obstacle you collect the bell pepper and it warps to the collection area (removed modeled unit and places actor).

The unit is showing up as a like purplish color and the actor is showing up as a white color. The shape that I got from the Aiur Chef mod which is in my imported objects shows up as red.

I would like both the actor and the model to show up red. (Please fix for me and upload)

Thanks!

Never mind... It's getting late I'm going to bed and have a buddy helping me with the map tomorrow. I'll post here if he doesn't solve this issue.

K, he solved the issue :)... thanx anyways

Post has been edited 2 time(s), last time on Feb 1 2012, 11:52 pm by TheKeyToKilling.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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