Staredit Network > Forums > SC2 Assistance > Topic: Copying Terrain but not Textures
Copying Terrain but not Textures
Dec 15 2011, 9:45 pm
By: ImagoDeo  

Dec 15 2011, 9:45 pm ImagoDeo Post #1



Thread title. I want to copy and paste height differences in terrain (and ramps and such) but not the textures. It's important because I use textures to draw guide lines on my melee map projects.



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Dec 15 2011, 11:52 pm payne Post #2

:payne:

Quote from ImagoDeo
Thread title. I want to copy and paste height differences in terrain (and ramps and such) but not the textures. It's important because I use textures to draw guide lines on my melee map projects.
Why not use Doodads instead? Then you could simply do Select+Ctrl-C+Ctrl-V.



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Dec 16 2011, 3:01 am ImagoDeo Post #3



Quote from payne
Quote from ImagoDeo
Thread title. I want to copy and paste height differences in terrain (and ramps and such) but not the textures. It's important because I use textures to draw guide lines on my melee map projects.
Why not use Doodads instead? Then you could simply do Select+Ctrl-C+Ctrl-V.

That might work, but it's more awkward than textures. :/



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Dec 16 2011, 6:30 am payne Post #4

:payne:

Quote from ImagoDeo
Quote from payne
Quote from ImagoDeo
Thread title. I want to copy and paste height differences in terrain (and ramps and such) but not the textures. It's important because I use textures to draw guide lines on my melee map projects.
Why not use Doodads instead? Then you could simply do Select+Ctrl-C+Ctrl-V.

That might work, but it's more awkward than textures. :/
What about using the Pathing layer temporarily? Or locations, simply. :O



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